Searched refs:pixel_opaque (Results 1 – 1 of 1) sorted by relevance
126 SDL_bool pixel_opaque = SDL_FALSE; in RecursivelyCalculateShapeTree() local153 pixel_opaque = (a >= 1 ? SDL_TRUE : SDL_FALSE); in RecursivelyCalculateShapeTree()156 pixel_opaque = (a >= mode.parameters.binarizationCutoff ? SDL_TRUE : SDL_FALSE); in RecursivelyCalculateShapeTree()159 pixel_opaque = (a <= mode.parameters.binarizationCutoff ? SDL_TRUE : SDL_FALSE); in RecursivelyCalculateShapeTree()163 … pixel_opaque = ((key.r != r || key.g != g || key.b != b) ? SDL_TRUE : SDL_FALSE); in RecursivelyCalculateShapeTree()167 last_opaque = pixel_opaque; in RecursivelyCalculateShapeTree()168 if(last_opaque != pixel_opaque) { in RecursivelyCalculateShapeTree()