Searched refs:populateLevels (Results 1 – 2 of 2) sorted by relevance
948 void TestTexture::populateLevels (const std::vector<tcu::PixelBufferAccess>& levels) in populateLevels() function in vkt::pipeline::TestTexture1001 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture1D()1063 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture1DArray()1140 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture2D()1148 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture2D()1211 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture2DArray()1288 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture3D()1439 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTextureCubeArray()
190 void populateLevels (const std::vector<tcu::PixelBufferAccess>& levels);