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Searched refs:populateLevels (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineImageUtil.cpp948 void TestTexture::populateLevels (const std::vector<tcu::PixelBufferAccess>& levels) in populateLevels() function in vkt::pipeline::TestTexture
1001 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture1D()
1063 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture1DArray()
1140 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture2D()
1148 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture2D()
1211 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture2DArray()
1288 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTexture3D()
1439 TestTexture::populateLevels(getLevelsVector(m_texture)); in TestTextureCubeArray()
DvktPipelineImageUtil.hpp190 void populateLevels (const std::vector<tcu::PixelBufferAccess>& levels);