Searched refs:postponed_spill (Results 1 – 1 of 1) sorted by relevance
279 struct qinst *postponed_spill = NULL; in v3d_spill_reg() local290 if (postponed_spill) { in v3d_spill_reg()291 v3d_emit_tmu_spill(c, postponed_spill, in v3d_spill_reg()296 postponed_spill = NULL; in v3d_spill_reg()324 if (postponed_spill) in v3d_spill_reg()344 postponed_spill = inst; in v3d_spill_reg()