Searched refs:preTransformed (Results 1 – 10 of 10) sorted by relevance
145 void VertexProcessor::resetInputStreams(bool preTransformed) in resetInputStreams() argument152 context->preTransformed = preTransformed; in resetInputStreams()980 state.preTransformed = context->preTransformed; in update()1030 else if(!context->preTransformed || context->pixelShaderModel() < 0x0300) in update()
83 bool preTransformed : 1; member193 void resetInputStreams(bool preTransformed);
500 return isDrawPoint(true) && (input[PointSize] || (!preTransformed && pointScaleActive())); in pointSizeActive()547 return lightingEnable && !preTransformed; in vertexLightingActive()556 if(!preTransformed) in texCoordActive()1270 else if(!preTransformed) in diffuseActive()
158 else if(context->preTransformed && context->pixelShader) in update()
453 bool preTransformed; // FIXME: Private member in sw::Context
72 SkScalar scale, bool preTransformed) { in appendPathGlyph() argument73 fPathGlyphs.push_back(PathGlyph(path, position.x(), position.y(), scale, preTransformed)); in appendPathGlyph()
428 const SkPath& path, SkPoint position, SkScalar scale, bool preTransformed);
134 if(state.preTransformed) in computeClipFlags()616 if(state.preTransformed) in postTransform()631 if(!halfIntegerCoordinates && !state.preTransformed) in postTransform()
166 if(!state.preTransformed) in pipeline()814 if(state.pointScaleActive && !state.preTransformed) in processPointSize()
67 if(!state.preTransformed) in pipeline()