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Searched refs:pred_state (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/freedreno/ir3/
Dir3_ra.c1648 struct ra_block_state *pred_state = &ctx->blocks[pred->index]; in handle_live_in() local
1650 if (!pred_state->visited) in handle_live_in()
1811 struct ra_block_state *pred_state = &ctx->blocks[pred->index]; in insert_live_in_move() local
1813 if (!pred_state->visited) in insert_live_in_move()
1836 if (!pred_state->renames) in insert_live_in_move()
1837 pred_state->renames = _mesa_pointer_hash_table_create(ctx); in insert_live_in_move()
1838 _mesa_hash_table_insert(pred_state->renames, interval->interval.reg, in insert_live_in_move()
Dir3_spill.c254 struct ra_spill_block_state *pred_state = &ctx->blocks[pred->index]; in compute_block_next_distance() local
262 unsigned block_distance = pred_state->cycles + (loop_exit ? 100000 : 0); in compute_block_next_distance()
267 pred_state->next_use_end[j]) { in compute_block_next_distance()
268 pred_state->next_use_end[j] = state->next_use_start[j] + in compute_block_next_distance()
282 pred_state->next_use_end[src]) { in compute_block_next_distance()
283 pred_state->next_use_end[src] = phi->dsts[0]->next_use + in compute_block_next_distance()