Searched refs:prel (Results 1 – 3 of 3) sorted by relevance
284 float xrel, yrel, prel; in SDL_SendTouchMotion() local298 prel = pressure - finger->pressure; in SDL_SendTouchMotion()301 if (!xrel && !yrel && !prel) { in SDL_SendTouchMotion()
762 "Éprel",806 "Éprel",