Searched refs:prevRite (Results 1 – 6 of 6) sorted by relevance
/third_party/flutter/skia/src/core/ |
D | SkBlitter.cpp | 497 int prevRite = x; in blitAntiH() 506 if (left > prevRite) { in blitAntiH() 507 int index = prevRite - x; in blitAntiH() 509 ((int16_t*)runs)[index] = SkToS16(left - prevRite); in blitAntiH() 512 prevRite = right; in blitAntiH() 515 if (prevRite > x) { in blitAntiH() 516 ((int16_t*)runs)[prevRite - x] = 0; in blitAntiH()
|
D | SkScan_AAAPath.cpp | 1448 static bool edges_too_close(int prevRite, SkFixed ul, SkFixed ll) { in edges_too_close() argument 1449 return prevRite > SkFixedFloorToInt(ul) || prevRite > SkFixedFloorToInt(ll); in edges_too_close() 1609 int prevRite = SkFixedFloorToInt(leftClip); in aaa_walk_edges() local 1721 (edges_too_close(prevRite, left, leftE->fX) || in aaa_walk_edges() 1724 prevRite = SkFixedCeilToInt(SkTMax(rite, currE->fX)); in aaa_walk_edges()
|
D | SkAAClip.cpp | 1475 int prevRite = bounds.fLeft; in operatorX() local 1515 prevRite = rite; in operatorX() 1522 if (prevRite < bounds.fRight) { in operatorX() 1523 builder.addRun(prevRite, lastY, 0, bounds.fRight - prevRite); in operatorX()
|
/third_party/skia/src/core/ |
D | SkBlitter.cpp | 503 int prevRite = x; in blitAntiH() 512 if (left > prevRite) { in blitAntiH() 513 int index = prevRite - x; in blitAntiH() 515 ((int16_t*)runs)[index] = SkToS16(left - prevRite); in blitAntiH() 518 prevRite = right; in blitAntiH() 521 if (prevRite > x) { in blitAntiH() 522 ((int16_t*)runs)[prevRite - x] = 0; in blitAntiH()
|
D | SkScan_AAAPath.cpp | 1454 static bool edges_too_close(int prevRite, SkFixed ul, SkFixed ll) { in edges_too_close() argument 1455 return prevRite > SkFixedFloorToInt(ul) || prevRite > SkFixedFloorToInt(ll); in edges_too_close() 1613 int prevRite = SkFixedFloorToInt(leftClip); in aaa_walk_edges() local 1725 (edges_too_close(prevRite, left, leftE->fX) || in aaa_walk_edges() 1728 prevRite = SkFixedCeilToInt(std::max(rite, currE->fX)); in aaa_walk_edges()
|
D | SkAAClip.cpp | 541 int prevRite = fBounds.fLeft; in operateX() local 581 prevRite = rite; in operateX() 588 if (prevRite < fBounds.fRight) { in operateX() 589 this->addRun(prevRite, lastY, 0, fBounds.fRight - prevRite); in operateX()
|