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Searched refs:primitiveDrawCall (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DRenderer.cpp1121 int primitiveDrawCall = primitiveProgress[unit].drawCall; in processPrimitiveVertices() local
1122 DrawCall *draw = drawList[primitiveDrawCall & DRAW_COUNT_BITS]; in processPrimitiveVertices()
1129 if(task->vertexCache.drawCall != primitiveDrawCall) in processPrimitiveVertices()
1132 task->vertexCache.drawCall = primitiveDrawCall; in processPrimitiveVertices()