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Searched refs:primitiveProgress (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DRenderer.cpp194 primitiveProgress[unit].init(); in Renderer()
785 if(primitiveProgress[unit].references > 0) // Contains processed primitives in findAvailableTasks()
787 if(pixelProgress[cluster].drawCall == primitiveProgress[unit].drawCall) in findAvailableTasks()
789 …if(pixelProgress[cluster].processedPrimitives == primitiveProgress[unit].firstPrimitive) // Prev… in findAvailableTasks()
835 …if(!primitiveProgress[unit].references) // Task not already being executed and not still in use … in findAvailableTasks()
841 primitiveProgress[unit].drawCall = currentDraw; in findAvailableTasks()
842 primitiveProgress[unit].firstPrimitive = primitive; in findAvailableTasks()
843 primitiveProgress[unit].primitiveCount = count - primitive >= batch ? batch : count - primitive; in findAvailableTasks()
851 primitiveProgress[unit].references = -1; in findAvailableTasks()
916 int input = primitiveProgress[unit].firstPrimitive; in executeTask()
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DRenderer.hpp417 PrimitiveProgress primitiveProgress[16]; member in sw::Renderer