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Searched refs:process_load_input (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/r600/sfn/
Dsfn_shader_geometry.h52 bool process_load_input(nir_intrinsic_instr* instr);
Dsfn_shader_geometry.cpp88 return process_load_input(ii); in scan_sysvalue_access()
145 bool GeometryShaderFromNir::process_load_input(nir_intrinsic_instr* instr) in process_load_input() function in r600::GeometryShaderFromNir
Dsfn_shader_fragment.h77 bool process_load_input(nir_intrinsic_instr *instr, bool interpolated);
Dsfn_shader_fragment.cpp97 bool FragmentShaderFromNir::process_load_input(nir_intrinsic_instr *instr, in process_load_input() function in r600::FragmentShaderFromNir
264 return process_load_input(ii, false); in scan_sysvalue_access()
266 return process_load_input(ii, true); in scan_sysvalue_access()