Searched refs:pstipple_binding (Results 1 – 3 of 3) sorted by relevance
146 unsigned pstipple_binding; member
794 unsigned pstipple_binding = UINT32_MAX; in select_shader_variant() local835 &pstipple_binding, 0, false); in select_shader_variant()907 new_variant->pstipple_binding = pstipple_binding; in select_shader_variant()
97 if (i == shader->pstipple_binding) { in fill_srv_descriptors()150 if (i == shader->pstipple_binding) { in fill_sampler_descriptors()