Searched refs:r600_create_shader_state_tokens (Results 1 – 3 of 3) sorted by relevance
/third_party/mesa3d/src/gallium/drivers/r600/ |
D | r600_pipe.h | 1063 struct r600_pipe_shader_selector *r600_create_shader_state_tokens(struct pipe_context *ctx,
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D | r600_state_common.c | 940 struct r600_pipe_shader_selector *r600_create_shader_state_tokens(struct pipe_context *ctx, in r600_create_shader_state_tokens() function 965 sel = r600_create_shader_state_tokens(ctx, state->tokens, state->type, pipe_shader_type); in r600_create_shader_state() 967 sel = r600_create_shader_state_tokens(ctx, state->ir.nir, state->type, pipe_shader_type); in r600_create_shader_state()
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D | evergreen_compute.c | 446 shader->sel = r600_create_shader_state_tokens(ctx, cso->prog, cso->ir_type, PIPE_SHADER_COMPUTE); in evergreen_create_compute_state()
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