Home
last modified time | relevance | path

Searched refs:ra_reg (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/util/
Dregister_allocate_internal.h41 struct ra_reg { struct
47 struct ra_reg *regs; argument
Dregister_allocate.c99 regs->regs = rzalloc_array(regs, struct ra_reg, count); in ra_alloc_reg_set()
134 struct ra_reg *reg1 = &regs->regs[r1]; in ra_add_conflict_list()
206 struct ra_reg *reg = &regs->regs[r]; in ra_make_reg_conflicts_transitive()
210 struct ra_reg *other = &regs->regs[c]; in ra_make_reg_conflicts_transitive()
408 struct ra_reg *reg = &regs->regs[r]; in ra_set_serialize()
444 struct ra_reg *reg = &regs->regs[r]; in ra_set_deserialize()
/third_party/mesa3d/src/gallium/drivers/freedreno/a2xx/
Dir2.c305 ra_reg(ctx, get_reg(instr), -1, false, 0); in sched_next()
379 ra_reg(ctx, get_reg(instr_v), -1, is_export(instr_v), in sched_next()
383 ra_reg(ctx, get_reg(instr_s), -1, is_export(instr_s), in sched_next()
401 ra_reg(ctx, &ctx->input[idx], idx, false, 0); in schedule_instrs()
Dir2_ra.c140 ra_reg(struct ir2_context *ctx, struct ir2_reg *reg, int force_idx, bool export, in ra_reg() function
Dir2_private.h194 void ra_reg(struct ir2_context *ctx, struct ir2_reg *reg, int force_idx,
/third_party/mesa3d/src/broadcom/compiler/
Dvir_register_allocate.c854 int ra_reg = ra_get_node_reg(g, temp_to_node[i]); in v3d_register_allocate() local
855 if (ra_reg < PHYS_INDEX) { in v3d_register_allocate()
858 ra_reg - ACC_INDEX); in v3d_register_allocate()
861 temp_registers[i].index = ra_reg - PHYS_INDEX; in v3d_register_allocate()