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/third_party/gstreamer/gstplugins_base/ext/gl/
Dgstgltransformation.c548 graphene_vec3_t ray_eye_vec3, ray_world_dir, *ray_origin, *ray_direction; in _screen_coord_to_world_ray() local
567 ray_origin = &ray_eye_vec3; in _screen_coord_to_world_ray()
574 ray_origin = transformation->camera_position; in _screen_coord_to_world_ray()
578 graphene_ray_init_from_vec3 (ray, ray_origin, ray_direction); in _screen_coord_to_world_ray()
583 VEC3_ARGS (ray_origin), VEC3_ARGS (ray_direction), in _screen_coord_to_world_ray()