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/third_party/gstreamer/gstplugins_base/ext/gl/
Dgstgltransformation.c548 graphene_vec3_t ray_eye_vec3, ray_world_dir, *ray_origin, *ray_direction; in _screen_coord_to_world_ray() local
571 &ray_eye_vec3, &ray_world_dir); in _screen_coord_to_world_ray()
572 graphene_vec3_normalize (&ray_world_dir, &ray_world_dir); in _screen_coord_to_world_ray()
575 ray_direction = &ray_world_dir; in _screen_coord_to_world_ray()