Searched refs:readDepthAttachment (Results 1 – 8 of 8) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineImageUtil.hpp | 100 de::MovePtr<tcu::TextureLevel> readDepthAttachment (const vk::DeviceInterface& vk,
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D | vktPipelineDepthRangeUnrestrictedTests.cpp | 1070 …de::MovePtr<tcu::TextureLevel> depthResult = readDepthAttachment(vk, vkDevice, queue, queueFamily… in verifyTestResult() 1361 …de::MovePtr<tcu::TextureLevel> depthResult = readDepthAttachment(vk, vkDevice, queue, queueFamily… in verifyTestResult()
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D | vktPipelineDepthTests.cpp | 777 …de::MovePtr<tcu::TextureLevel> result = readDepthAttachment(vk, vkDevice, queue, queueFamilyInd… in verifyImage()
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D | vktPipelineColorWriteEnableTests.cpp | 999 …const auto depthBuffer = readDepthAttachment(vkd, device, queue, queueIndex, allocator, dsImages… in iterate()
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D | vktPipelineImageUtil.cpp | 265 de::MovePtr<tcu::TextureLevel> readDepthAttachment (const vk::DeviceInterface& vk, in readDepthAttachment() function
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D | vktPipelineExtendedDynamicStateTests.cpp | 2453 …const auto depthBuffer = readDepthAttachment(vkd, device, queue, queueIndex, allocator, dsImage… in iterate()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/renderpass/ |
D | vktRenderPassUnusedClearAttachmentTests.cpp | 1009 …de::MovePtr<tcu::TextureLevel> depthPixels = pipeline::readDepthAttachment(vk, vkDevice, queue, q… in iterate()
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D | vktRenderPassLoadStoreOpNoneTests.cpp | 1190 …textureLevelResult = pipeline::readDepthAttachment(vk, vkDevice, queue, queueFamilyIndex, allocato… in iterate()
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