Searched refs:recheck_texgen (Results 1 – 8 of 8) sorted by relevance
683 rmesa->recheck_texgen[unit] = GL_TRUE; in disable_tex_obj_state()707 rmesa->recheck_texgen[unit] = GL_TRUE; in disable_tex_obj_state()1011 rmesa->recheck_texgen[unit] = GL_TRUE; in radeon_validate_texture()1016 if (rmesa->recheck_texgen[unit]) { in radeon_validate_texture()1019 rmesa->recheck_texgen[unit] = 0; in radeon_validate_texture()
412 GLboolean recheck_texgen[RADEON_MAX_TEXTURE_UNITS]; member
398 rmesa->recheck_texgen[unit] = GL_TRUE; in radeonTexGen()
1705 rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE; in radeonEnable()
969 rmesa->recheck_texgen[unit] = GL_TRUE; in disable_tex_obj_state()1432 rmesa->recheck_texgen[unit] = GL_TRUE; in r200_validate_texture()1436 if (rmesa->recheck_texgen[unit]) { in r200_validate_texture()1439 rmesa->recheck_texgen[unit] = 0; in r200_validate_texture()
598 GLboolean recheck_texgen[R200_MAX_TEXTURE_UNITS]; member
455 rmesa->recheck_texgen[unit] = GL_TRUE; in r200TexGen()
1913 rmesa->recheck_texgen[ctx->Texture.CurrentUnit] = GL_TRUE; in r200Enable()