/third_party/openGLES/extensions/AMD/ |
D | AMD_gpu_shader_half_float_fetch.txt | 755 | float refZ) | | 757 | float refZ) | | 759 | vec3 P, float refZ) | | 761 | f16vec3 P, float refZ) | | 763 | float refZ) | | 765 | f16vec3 P, float refZ) | | 767 | vec4 P, float refZ) | | 769 | f16vec4 P, float refZ) | | 771 | float refZ) | | 773 | f16vec2 P, float refZ) | | [all …]
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/third_party/skia/third_party/externals/opengl-registry/extensions/AMD/ |
D | AMD_gpu_shader_half_float_fetch.txt | 755 | float refZ) | | 757 | float refZ) | | 759 | vec3 P, float refZ) | | 761 | f16vec3 P, float refZ) | | 763 | float refZ) | | 765 | f16vec3 P, float refZ) | | 767 | vec4 P, float refZ) | | 769 | f16vec4 P, float refZ) | | 771 | float refZ) | | 773 | f16vec2 P, float refZ) | | [all …]
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/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/ |
D | ARB_sparse_texture2.txt | 538 float refZ, out vec4 texel); 540 float refZ, out vec4 texel); 542 float refZ, out vec4 texel); 544 float refZ, out vec4 texel); 546 float refZ, out vec4 texel); 568 float refZ, ivec2 offset, 571 float refZ, ivec2 offset, 574 float refZ, ivec2 offset, 597 float refZ, ivec2 offsets[4], 600 float refZ, ivec2 offsets[4], [all …]
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D | ARB_gpu_shader5.txt | 1149 vec4 textureGather(sampler2DShadow sampler, vec2 coord, float refZ); 1150 vec4 textureGather(sampler2DArrayShadow sampler, vec3 coord, float refZ); 1151 vec4 textureGather(samplerCubeShadow sampler, vec3 coord, float refZ); 1153 float refZ); 1154 vec4 textureGather(sampler2DRectShadow sampler, vec2 coord, float refZ); 1175 value passed in <refZ>, and returns the result of that comparison in the 1199 float refZ, ivec2 offset); 1201 float refZ, ivec2 offset); 1203 float refZ, ivec2 offset); 1230 float refZ, ivec2 offsets[4]); [all …]
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/third_party/openGLES/extensions/ARB/ |
D | ARB_sparse_texture2.txt | 548 float refZ, out vec4 texel); 550 float refZ, out vec4 texel); 552 float refZ, out vec4 texel); 554 float refZ, out vec4 texel); 556 float refZ, out vec4 texel); 578 float refZ, ivec2 offset, 581 float refZ, ivec2 offset, 584 float refZ, ivec2 offset, 607 float refZ, ivec2 offsets[4], 610 float refZ, ivec2 offsets[4], [all …]
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D | ARB_gpu_shader5.txt | 1159 vec4 textureGather(sampler2DShadow sampler, vec2 coord, float refZ); 1160 vec4 textureGather(sampler2DArrayShadow sampler, vec3 coord, float refZ); 1161 vec4 textureGather(samplerCubeShadow sampler, vec3 coord, float refZ); 1163 float refZ); 1164 vec4 textureGather(sampler2DRectShadow sampler, vec2 coord, float refZ); 1185 value passed in <refZ>, and returns the result of that comparison in the 1209 float refZ, ivec2 offset); 1211 float refZ, ivec2 offset); 1213 float refZ, ivec2 offset); 1240 float refZ, ivec2 offsets[4]); [all …]
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/third_party/vk-gl-cts/modules/gles31/functional/ |
D | es31fTextureGatherTests.cpp | 544 …re (const tcu::Texture2DView& texture, const tcu::Sampler& sampler, float refZ, const Vec2& coord,… in gatherOffsetsCompare() argument 546 return texture.gatherOffsetsCompare(sampler, refZ, coord.x(), coord.y(), offsets); in gatherOffsetsCompare() 549 …onst tcu::Texture2DArrayView& texture, const tcu::Sampler& sampler, float refZ, const Vec3& coord,… in gatherOffsetsCompare() argument 551 return texture.gatherOffsetsCompare(sampler, refZ, coord.x(), coord.y(), coord.z(), offsets); in gatherOffsetsCompare() 554 … (const tcu::TextureCubeView& texture, const tcu::Sampler& sampler, float refZ, const Vec3& coord,… in gatherOffsetsCompare() argument 558 return texture.gatherCompare(sampler, refZ, coord.x(), coord.y(), coord.z()); in gatherOffsetsCompare() 695 const float refZ = getPixelRefZ(IVec2(px, py)); in verifyGatherOffsetsCompare() local 697 const Vec4 idealPix = gatherOffsetsCompare(texture, sampler, refZ, texCoord, offsets); in verifyGatherOffsetsCompare() 703 …if (!isGatherOffsetsCompareResultValid(texture, sampler, compPrec, texCoord, offsets, refZ, result… in verifyGatherOffsetsCompare()
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D | es31fTextureBorderClampTests.cpp | 1197 const float refZ = samplerParams.ref; in verifyTextureGatherCmpResult() local 1198 …const tcu::Vec4 referenceValue = effectiveView.gatherOffsetsCompare(samplerParams.sampler, refZ,… in verifyTextureGatherCmpResult() 1205 …rParams.sampler, texComparePrecision, texCoord, glu::getDefaultGatherOffsets(), refZ, resultValue)) in verifyTextureGatherCmpResult() 1210 …mpler, lowQualityTexComparePrecision, texCoord, glu::getDefaultGatherOffsets(), refZ, resultValue)) in verifyTextureGatherCmpResult()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/ |
D | vktShaderRenderTextureGatherTests.cpp | 575 …re (const tcu::Texture2DView& texture, const tcu::Sampler& sampler, float refZ, const Vec2& coord,… in gatherOffsetsCompare() argument 577 return texture.gatherOffsetsCompare(sampler, refZ, coord.x(), coord.y(), offsets); in gatherOffsetsCompare() 580 …onst tcu::Texture2DArrayView& texture, const tcu::Sampler& sampler, float refZ, const Vec3& coord,… in gatherOffsetsCompare() argument 582 return texture.gatherOffsetsCompare(sampler, refZ, coord.x(), coord.y(), coord.z(), offsets); in gatherOffsetsCompare() 585 … (const tcu::TextureCubeView& texture, const tcu::Sampler& sampler, float refZ, const Vec3& coord,… in gatherOffsetsCompare() argument 589 return texture.gatherCompare(sampler, refZ, coord.x(), coord.y(), coord.z()); in gatherOffsetsCompare() 726 const float refZ = getPixelRefZ(IVec2(px, py)); in verifyGatherOffsetsCompare() local 728 const Vec4 idealPix = gatherOffsetsCompare(texture, sampler, refZ, texCoord, offsets); in verifyGatherOffsetsCompare() 734 …if (!isGatherOffsetsCompareResultValid(texture, sampler, compPrec, texCoord, offsets, refZ, result… in verifyGatherOffsetsCompare()
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/third_party/openGLES/extensions/EXT/ |
D | EXT_sparse_texture2.txt | 851 float refZ, out vec4 texel); 853 float refZ, out vec4 texel); 855 float refZ, out vec4 texel); 857 float refZ, out vec4 texel); 859 float refZ, out vec4 texel); 881 float refZ, ivec2 offset, 884 float refZ, ivec2 offset, 887 float refZ, ivec2 offset, 910 float refZ, ivec2 offsets[4], 913 float refZ, ivec2 offsets[4], [all …]
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D | EXT_gpu_shader5.txt | 319 float refZ, ivec2 offsets[4]) 321 float refZ, ivec2 offsets[4])
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D | EXT_texture_cube_map_array.txt | 648 float refZ)
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/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/ |
D | EXT_sparse_texture2.txt | 851 float refZ, out vec4 texel); 853 float refZ, out vec4 texel); 855 float refZ, out vec4 texel); 857 float refZ, out vec4 texel); 859 float refZ, out vec4 texel); 881 float refZ, ivec2 offset, 884 float refZ, ivec2 offset, 887 float refZ, ivec2 offset, 910 float refZ, ivec2 offsets[4], 913 float refZ, ivec2 offsets[4], [all …]
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D | EXT_gpu_shader5.txt | 319 float refZ, ivec2 offsets[4]) 321 float refZ, ivec2 offsets[4])
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D | EXT_texture_cube_map_array.txt | 648 float refZ)
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/third_party/skia/third_party/externals/opengl-registry/extensions/OES/ |
D | OES_gpu_shader5.txt | 320 float refZ, ivec2 offsets[4]) 322 float refZ, ivec2 offsets[4])
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D | OES_texture_cube_map_array.txt | 652 float refZ)
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/third_party/openGLES/extensions/OES/ |
D | OES_gpu_shader5.txt | 330 float refZ, ivec2 offsets[4]) 332 float refZ, ivec2 offsets[4])
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D | OES_texture_cube_map_array.txt | 662 float refZ)
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/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/ |
D | esextcTextureCubeMapArraySampling.hpp | 348 bufferDefinition refZ; member in glcts::TextureCubeMapArraySamplingTest::bufferCollection
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D | esextcTextureCubeMapArraySampling.cpp | 3552 buffer = &buffers.refZ; in setupSharedStorageBuffer() 4098 …refZ.init(gl, (glw::GLsizeiptr)(refZ_buffer_data.size() * sizeof(glw::GLfloat)), &refZ_buffer_data… 5122 buffer = &buffers.refZ;
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/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/test/opt/ |
D | ir_context_test.cpp | 192 OpMemberName %3 0 "refZ" in TEST_F()
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/third_party/spirv-tools/test/opt/ |
D | ir_context_test.cpp | 192 OpMemberName %3 0 "refZ" in TEST_F()
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/third_party/skia/third_party/externals/spirv-tools/test/opt/ |
D | ir_context_test.cpp | 192 OpMemberName %3 0 "refZ" in TEST_F()
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