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Searched refs:refZ (Results 1 – 24 of 24) sorted by relevance

/third_party/openGLES/extensions/AMD/
DAMD_gpu_shader_half_float_fetch.txt755 | float refZ) | |
757 | float refZ) | |
759 | vec3 P, float refZ) | |
761 | f16vec3 P, float refZ) | |
763 | float refZ) | |
765 | f16vec3 P, float refZ) | |
767 | vec4 P, float refZ) | |
769 | f16vec4 P, float refZ) | |
771 | float refZ) | |
773 | f16vec2 P, float refZ) | |
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/third_party/skia/third_party/externals/opengl-registry/extensions/AMD/
DAMD_gpu_shader_half_float_fetch.txt755 | float refZ) | |
757 | float refZ) | |
759 | vec3 P, float refZ) | |
761 | f16vec3 P, float refZ) | |
763 | float refZ) | |
765 | f16vec3 P, float refZ) | |
767 | vec4 P, float refZ) | |
769 | f16vec4 P, float refZ) | |
771 | float refZ) | |
773 | f16vec2 P, float refZ) | |
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/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/
DARB_sparse_texture2.txt538 float refZ, out vec4 texel);
540 float refZ, out vec4 texel);
542 float refZ, out vec4 texel);
544 float refZ, out vec4 texel);
546 float refZ, out vec4 texel);
568 float refZ, ivec2 offset,
571 float refZ, ivec2 offset,
574 float refZ, ivec2 offset,
597 float refZ, ivec2 offsets[4],
600 float refZ, ivec2 offsets[4],
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DARB_gpu_shader5.txt1149 vec4 textureGather(sampler2DShadow sampler, vec2 coord, float refZ);
1150 vec4 textureGather(sampler2DArrayShadow sampler, vec3 coord, float refZ);
1151 vec4 textureGather(samplerCubeShadow sampler, vec3 coord, float refZ);
1153 float refZ);
1154 vec4 textureGather(sampler2DRectShadow sampler, vec2 coord, float refZ);
1175 value passed in <refZ>, and returns the result of that comparison in the
1199 float refZ, ivec2 offset);
1201 float refZ, ivec2 offset);
1203 float refZ, ivec2 offset);
1230 float refZ, ivec2 offsets[4]);
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/third_party/openGLES/extensions/ARB/
DARB_sparse_texture2.txt548 float refZ, out vec4 texel);
550 float refZ, out vec4 texel);
552 float refZ, out vec4 texel);
554 float refZ, out vec4 texel);
556 float refZ, out vec4 texel);
578 float refZ, ivec2 offset,
581 float refZ, ivec2 offset,
584 float refZ, ivec2 offset,
607 float refZ, ivec2 offsets[4],
610 float refZ, ivec2 offsets[4],
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DARB_gpu_shader5.txt1159 vec4 textureGather(sampler2DShadow sampler, vec2 coord, float refZ);
1160 vec4 textureGather(sampler2DArrayShadow sampler, vec3 coord, float refZ);
1161 vec4 textureGather(samplerCubeShadow sampler, vec3 coord, float refZ);
1163 float refZ);
1164 vec4 textureGather(sampler2DRectShadow sampler, vec2 coord, float refZ);
1185 value passed in <refZ>, and returns the result of that comparison in the
1209 float refZ, ivec2 offset);
1211 float refZ, ivec2 offset);
1213 float refZ, ivec2 offset);
1240 float refZ, ivec2 offsets[4]);
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/third_party/vk-gl-cts/modules/gles31/functional/
Des31fTextureGatherTests.cpp544 …re (const tcu::Texture2DView& texture, const tcu::Sampler& sampler, float refZ, const Vec2& coord,… in gatherOffsetsCompare() argument
546 return texture.gatherOffsetsCompare(sampler, refZ, coord.x(), coord.y(), offsets); in gatherOffsetsCompare()
549 …onst tcu::Texture2DArrayView& texture, const tcu::Sampler& sampler, float refZ, const Vec3& coord,… in gatherOffsetsCompare() argument
551 return texture.gatherOffsetsCompare(sampler, refZ, coord.x(), coord.y(), coord.z(), offsets); in gatherOffsetsCompare()
554 … (const tcu::TextureCubeView& texture, const tcu::Sampler& sampler, float refZ, const Vec3& coord,… in gatherOffsetsCompare() argument
558 return texture.gatherCompare(sampler, refZ, coord.x(), coord.y(), coord.z()); in gatherOffsetsCompare()
695 const float refZ = getPixelRefZ(IVec2(px, py)); in verifyGatherOffsetsCompare() local
697 const Vec4 idealPix = gatherOffsetsCompare(texture, sampler, refZ, texCoord, offsets); in verifyGatherOffsetsCompare()
703 …if (!isGatherOffsetsCompareResultValid(texture, sampler, compPrec, texCoord, offsets, refZ, result… in verifyGatherOffsetsCompare()
Des31fTextureBorderClampTests.cpp1197 const float refZ = samplerParams.ref; in verifyTextureGatherCmpResult() local
1198 …const tcu::Vec4 referenceValue = effectiveView.gatherOffsetsCompare(samplerParams.sampler, refZ,… in verifyTextureGatherCmpResult()
1205 …rParams.sampler, texComparePrecision, texCoord, glu::getDefaultGatherOffsets(), refZ, resultValue)) in verifyTextureGatherCmpResult()
1210 …mpler, lowQualityTexComparePrecision, texCoord, glu::getDefaultGatherOffsets(), refZ, resultValue)) in verifyTextureGatherCmpResult()
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureGatherTests.cpp575 …re (const tcu::Texture2DView& texture, const tcu::Sampler& sampler, float refZ, const Vec2& coord,… in gatherOffsetsCompare() argument
577 return texture.gatherOffsetsCompare(sampler, refZ, coord.x(), coord.y(), offsets); in gatherOffsetsCompare()
580 …onst tcu::Texture2DArrayView& texture, const tcu::Sampler& sampler, float refZ, const Vec3& coord,… in gatherOffsetsCompare() argument
582 return texture.gatherOffsetsCompare(sampler, refZ, coord.x(), coord.y(), coord.z(), offsets); in gatherOffsetsCompare()
585 … (const tcu::TextureCubeView& texture, const tcu::Sampler& sampler, float refZ, const Vec3& coord,… in gatherOffsetsCompare() argument
589 return texture.gatherCompare(sampler, refZ, coord.x(), coord.y(), coord.z()); in gatherOffsetsCompare()
726 const float refZ = getPixelRefZ(IVec2(px, py)); in verifyGatherOffsetsCompare() local
728 const Vec4 idealPix = gatherOffsetsCompare(texture, sampler, refZ, texCoord, offsets); in verifyGatherOffsetsCompare()
734 …if (!isGatherOffsetsCompareResultValid(texture, sampler, compPrec, texCoord, offsets, refZ, result… in verifyGatherOffsetsCompare()
/third_party/openGLES/extensions/EXT/
DEXT_sparse_texture2.txt851 float refZ, out vec4 texel);
853 float refZ, out vec4 texel);
855 float refZ, out vec4 texel);
857 float refZ, out vec4 texel);
859 float refZ, out vec4 texel);
881 float refZ, ivec2 offset,
884 float refZ, ivec2 offset,
887 float refZ, ivec2 offset,
910 float refZ, ivec2 offsets[4],
913 float refZ, ivec2 offsets[4],
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DEXT_gpu_shader5.txt319 float refZ, ivec2 offsets[4])
321 float refZ, ivec2 offsets[4])
DEXT_texture_cube_map_array.txt648 float refZ)
/third_party/skia/third_party/externals/opengl-registry/extensions/EXT/
DEXT_sparse_texture2.txt851 float refZ, out vec4 texel);
853 float refZ, out vec4 texel);
855 float refZ, out vec4 texel);
857 float refZ, out vec4 texel);
859 float refZ, out vec4 texel);
881 float refZ, ivec2 offset,
884 float refZ, ivec2 offset,
887 float refZ, ivec2 offset,
910 float refZ, ivec2 offsets[4],
913 float refZ, ivec2 offsets[4],
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DEXT_gpu_shader5.txt319 float refZ, ivec2 offsets[4])
321 float refZ, ivec2 offsets[4])
DEXT_texture_cube_map_array.txt648 float refZ)
/third_party/skia/third_party/externals/opengl-registry/extensions/OES/
DOES_gpu_shader5.txt320 float refZ, ivec2 offsets[4])
322 float refZ, ivec2 offsets[4])
DOES_texture_cube_map_array.txt652 float refZ)
/third_party/openGLES/extensions/OES/
DOES_gpu_shader5.txt330 float refZ, ivec2 offsets[4])
332 float refZ, ivec2 offsets[4])
DOES_texture_cube_map_array.txt662 float refZ)
/third_party/vk-gl-cts/external/openglcts/modules/glesext/texture_cube_map_array/
DesextcTextureCubeMapArraySampling.hpp348 bufferDefinition refZ; member in glcts::TextureCubeMapArraySamplingTest::bufferCollection
DesextcTextureCubeMapArraySampling.cpp3552 buffer = &buffers.refZ; in setupSharedStorageBuffer()
4098refZ.init(gl, (glw::GLsizeiptr)(refZ_buffer_data.size() * sizeof(glw::GLfloat)), &refZ_buffer_data…
5122 buffer = &buffers.refZ;
/third_party/skia/third_party/externals/swiftshader/third_party/SPIRV-Tools/test/opt/
Dir_context_test.cpp192 OpMemberName %3 0 "refZ" in TEST_F()
/third_party/spirv-tools/test/opt/
Dir_context_test.cpp192 OpMemberName %3 0 "refZ" in TEST_F()
/third_party/skia/third_party/externals/spirv-tools/test/opt/
Dir_context_test.cpp192 OpMemberName %3 0 "refZ" in TEST_F()