Searched refs:regType (Results 1 – 7 of 7) sorted by relevance
160 const char* regType,
1931 DWORD regType; in _winapi__mimetypes_read_windows_registry_impl() local1947 ®Type, (LPBYTE)type, &cbType); in _winapi__mimetypes_read_windows_registry_impl()1954 } else if (regType != REG_SZ || !cbType) { in _winapi__mimetypes_read_windows_registry_impl()
285 regType(reg),1049 stream->readInt<HLSLRegisterType>(&d3dUniform->regType); in load()1344 stream->writeInt(static_cast<unsigned int>(uniform->regType)); in save()2771 if (d3dUniform->regType == HLSLRegisterType::Texture) in assignImageRegisters()2777 else if (d3dUniform->regType == HLSLRegisterType::UnorderedAccessView) in assignImageRegisters()
73 HLSLRegisterType regType; member
293 regType(reg),1090 stream->readEnum(&d3dUniform->regType); in load()1393 stream->writeEnum(uniform->regType); in save()2914 if (d3dUniform->regType == HLSLRegisterType::Texture) in assignImageRegisters()2920 else if (d3dUniform->regType == HLSLRegisterType::UnorderedAccessView) in assignImageRegisters()
3300 char regType = regTypes[intVal/8]; in getRegForInlineAsmConstraint() local3302 char tmp[] = { '{', regType, regIdx, '}', 0 }; in getRegForInlineAsmConstraint()