Searched refs:renderTargetColor (Results 1 – 1 of 1) sorted by relevance
/third_party/skia/third_party/externals/dawn/src/tests/end2end/ |
D | VertexOnlyRenderPipelineTests.cpp | 48 renderTargetColor = device.CreateTexture(&descriptor); in SetUp() 69 utils::ComboRenderPassDescriptor({renderTargetColor.CreateView()}, depthStencilView); in SetUp() 145 utils::ComboRenderPassDescriptor({renderTargetColor.CreateView()}, depthStencilView); in ClearAttachment() 164 wgpu::Texture renderTargetColor; member in VertexOnlyRenderPipelineTest 203 EXPECT_PIXEL_RGBA8_EQ(colorExpect, renderTargetColor, 0, 0); in TEST_P() 204 EXPECT_PIXEL_RGBA8_EQ(colorExpect, renderTargetColor, 1, 0); in TEST_P() 205 EXPECT_PIXEL_RGBA8_EQ(colorExpect, renderTargetColor, 2, 0); in TEST_P() 206 EXPECT_PIXEL_RGBA8_EQ(colorExpect, renderTargetColor, 3, 0); in TEST_P() 239 EXPECT_PIXEL_RGBA8_EQ(colorExpect, renderTargetColor, 0, 0); in TEST_P() 240 EXPECT_PIXEL_RGBA8_EQ(colorExpect, renderTargetColor, 1, 0); in TEST_P() [all …]
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