Home
last modified time | relevance | path

Searched refs:renderTargetColor (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/third_party/externals/dawn/src/tests/end2end/
DVertexOnlyRenderPipelineTests.cpp48 renderTargetColor = device.CreateTexture(&descriptor); in SetUp()
69 utils::ComboRenderPassDescriptor({renderTargetColor.CreateView()}, depthStencilView); in SetUp()
145 utils::ComboRenderPassDescriptor({renderTargetColor.CreateView()}, depthStencilView); in ClearAttachment()
164 wgpu::Texture renderTargetColor; member in VertexOnlyRenderPipelineTest
203 EXPECT_PIXEL_RGBA8_EQ(colorExpect, renderTargetColor, 0, 0); in TEST_P()
204 EXPECT_PIXEL_RGBA8_EQ(colorExpect, renderTargetColor, 1, 0); in TEST_P()
205 EXPECT_PIXEL_RGBA8_EQ(colorExpect, renderTargetColor, 2, 0); in TEST_P()
206 EXPECT_PIXEL_RGBA8_EQ(colorExpect, renderTargetColor, 3, 0); in TEST_P()
239 EXPECT_PIXEL_RGBA8_EQ(colorExpect, renderTargetColor, 0, 0); in TEST_P()
240 EXPECT_PIXEL_RGBA8_EQ(colorExpect, renderTargetColor, 1, 0); in TEST_P()
[all …]