Searched refs:render_order (Results 1 – 1 of 1) sorted by relevance
51 struct wl_array render_order; member67 struct wl_array render_order; member377 uint32_t *add_id = wl_array_add(&ctx_layer->render_order, sizeof(*add_id)); in wm_listener_layer_surface_added()695 uint32_t *add_id = wl_array_add(&ctx_screen->render_order, sizeof(*add_id)); in wm_screen_listener_layer_added()988 wl_array_release(&ctx_scrn->render_order); in registry_handle_control_remove()1021 wl_array_release(&ctx_scrn->render_order); in destroy_control_resources()1048 wl_array_release(&l->render_order); in destroy_control_resources()1541 if (ctx_screen->render_order.size == 0) { in create_layerids()1547 *layer_ids = malloc(ctx_screen->render_order.size); in create_layerids()1551 wl_array_release(&ctx_screen->render_order); in create_layerids()[all …]