Searched refs:renderpass (Results 1 – 25 of 90) sorted by relevance
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1 dEQP-VK.draw.renderpass.simple_draw.simple_draw_triangle_list2 dEQP-VK.draw.renderpass.simple_draw.simple_draw_triangle_strip3 dEQP-VK.draw.renderpass.simple_draw.simple_draw_instanced_triangle_list4 dEQP-VK.draw.renderpass.simple_draw.simple_draw_instanced_triangle_strip5 dEQP-VK.draw.renderpass.indexed_draw.draw_indexed_triangle_list6 dEQP-VK.draw.renderpass.indexed_draw.draw_indexed_triangle_strip7 dEQP-VK.draw.renderpass.indexed_draw.draw_instanced_indexed_triangle_list8 dEQP-VK.draw.renderpass.indexed_draw.draw_instanced_indexed_triangle_strip9 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw.triangle_list10 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw.triangle_strip[all …]
1 dEQP-VK.renderpass.suballocation.simple.color2 dEQP-VK.renderpass.suballocation.simple.depth3 dEQP-VK.renderpass.suballocation.simple.stencil4 dEQP-VK.renderpass.suballocation.simple.depth_stencil5 dEQP-VK.renderpass.suballocation.simple.color_depth6 dEQP-VK.renderpass.suballocation.simple.color_stencil7 dEQP-VK.renderpass.suballocation.simple.color_depth_stencil8 dEQP-VK.renderpass.suballocation.simple.no_attachments9 dEQP-VK.renderpass.suballocation.simple.color_unused_omit_blend_state10 dEQP-VK.renderpass.suballocation.formats.r5g6b5_unorm_pack16.clear.clear[all …]
1 dEQP-VK.draw.renderpass.concurrent.compute_and_triangle_list2 dEQP-VK.draw.renderpass.instanced.draw_vk_primitive_topology_point_list_attrib_divisor_0_multiview3 dEQP-VK.draw.renderpass.instanced.draw_vk_primitive_topology_point_list_attrib_divisor_1_multiview4 dEQP-VK.draw.renderpass.instanced.draw_vk_primitive_topology_point_list_attrib_divisor_2_multiview5 dEQP-VK.draw.renderpass.instanced.draw_vk_primitive_topology_point_list_attrib_divisor_4_multiview6 dEQP-VK.draw.renderpass.instanced.draw_vk_primitive_topology_point_list_attrib_divisor_20_multiview7 dEQP-VK.draw.renderpass.instanced.draw_indexed_vk_primitive_topology_point_list_attrib_divisor_0_mu…8 dEQP-VK.draw.renderpass.instanced.draw_indexed_vk_primitive_topology_point_list_attrib_divisor_1_mu…9 dEQP-VK.draw.renderpass.instanced.draw_indexed_vk_primitive_topology_point_list_attrib_divisor_2_mu…10 dEQP-VK.draw.renderpass.instanced.draw_indexed_vk_primitive_topology_point_list_attrib_divisor_4_mu…[all …]
1 dEQP-VK.renderpass.suballocation.multisample.separate_stencil_usage.d16_unorm_s8_uint.samples_2.tes…2 dEQP-VK.renderpass.suballocation.multisample.separate_stencil_usage.d16_unorm_s8_uint.samples_2.tes…3 dEQP-VK.renderpass.suballocation.multisample.separate_stencil_usage.d16_unorm_s8_uint.samples_4.tes…4 dEQP-VK.renderpass.suballocation.multisample.separate_stencil_usage.d16_unorm_s8_uint.samples_4.tes…5 dEQP-VK.renderpass.suballocation.multisample.separate_stencil_usage.d16_unorm_s8_uint.samples_8.tes…6 dEQP-VK.renderpass.suballocation.multisample.separate_stencil_usage.d16_unorm_s8_uint.samples_8.tes…7 dEQP-VK.renderpass.suballocation.multisample.separate_stencil_usage.d16_unorm_s8_uint.samples_16.te…8 dEQP-VK.renderpass.suballocation.multisample.separate_stencil_usage.d16_unorm_s8_uint.samples_16.te…9 dEQP-VK.renderpass.suballocation.multisample.separate_stencil_usage.d16_unorm_s8_uint.samples_32.te…10 dEQP-VK.renderpass.suballocation.multisample.separate_stencil_usage.d16_unorm_s8_uint.samples_32.te…[all …]
1 dEQP-VK.renderpass.multiple_subpasses_multiple_command_buffers.test2 dEQP-VK.renderpass.suballocation.multisample.r10x6g10x6b10x6a10x6_unorm_4pack16.samples_23 dEQP-VK.renderpass.suballocation.multisample.r10x6g10x6b10x6a10x6_unorm_4pack16.samples_44 dEQP-VK.renderpass.suballocation.multisample.r10x6g10x6b10x6a10x6_unorm_4pack16.samples_85 dEQP-VK.renderpass.suballocation.multisample.r10x6g10x6b10x6a10x6_unorm_4pack16.samples_166 dEQP-VK.renderpass.suballocation.multisample.r10x6g10x6b10x6a10x6_unorm_4pack16.samples_327 dEQP-VK.renderpass.suballocation.multisample_resolve.r5g6b5_unorm_pack16.samples_2_resolve_level_28 dEQP-VK.renderpass.suballocation.multisample_resolve.r5g6b5_unorm_pack16.samples_2_resolve_level_39 dEQP-VK.renderpass.suballocation.multisample_resolve.r5g6b5_unorm_pack16.samples_2_resolve_level_410 dEQP-VK.renderpass.suballocation.multisample_resolve.r5g6b5_unorm_pack16.compatibility_samples_2[all …]
1 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw_param_count.triangle_list2 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw_param_count.triangle_strip3 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw_param_count_first_instance.triangle_…4 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw_param_count_first_instance.triangle_…5 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw_param_count_instanced.no_first_insta…6 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw_param_count_instanced.no_first_insta…7 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw_param_count_instanced.first_instance…8 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw_param_count_instanced.first_instance…9 dEQP-VK.draw.renderpass.indirect_draw.indexed.indirect_draw_param_count.triangle_list10 dEQP-VK.draw.renderpass.indirect_draw.indexed.indirect_draw_param_count.triangle_strip[all …]
1 dEQP-VK.renderpass.multiple_subpasses_multiple_command_buffers.test2 dEQP-VK.renderpass.depth_stencil_resolve.misc.properties3 dEQP-VK.renderpass.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_zero_stencil_none…4 dEQP-VK.renderpass.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_zero_stencil_none…5 dEQP-VK.renderpass.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_zero_stencil_zero…6 dEQP-VK.renderpass.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_zero_stencil_zero…7 dEQP-VK.renderpass.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_average_stencil_n…8 dEQP-VK.renderpass.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_average_stencil_n…9 dEQP-VK.renderpass.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_min_stencil_none_…10 dEQP-VK.renderpass.depth_stencil_resolve.image_2d_32_32.samples_2.d16_unorm.depth_min_stencil_none_…[all …]
1 dEQP-VK.draw.renderpass.concurrent.compute_and_triangle_list2 dEQP-VK.draw.renderpass.simple_draw.simple_draw_triangle_list3 dEQP-VK.draw.renderpass.simple_draw.simple_draw_triangle_strip4 dEQP-VK.draw.renderpass.simple_draw.simple_draw_instanced_triangle_list5 dEQP-VK.draw.renderpass.simple_draw.simple_draw_instanced_triangle_strip6 dEQP-VK.draw.renderpass.indexed_draw.draw_indexed_triangle_list7 dEQP-VK.draw.renderpass.indexed_draw.draw_indexed_triangle_strip8 dEQP-VK.draw.renderpass.indexed_draw.draw_instanced_indexed_triangle_list9 dEQP-VK.draw.renderpass.indexed_draw.draw_instanced_indexed_triangle_strip10 dEQP-VK.draw.renderpass.indirect_draw.sequential.indirect_draw.triangle_list[all …]
1 dEQP-VK.renderpass.multiple_subpasses_multiple_command_buffers.test2 dEQP-VK.renderpass.suballocation.simple.color3 dEQP-VK.renderpass.suballocation.simple.depth4 dEQP-VK.renderpass.suballocation.simple.stencil5 dEQP-VK.renderpass.suballocation.simple.depth_stencil6 dEQP-VK.renderpass.suballocation.simple.color_depth7 dEQP-VK.renderpass.suballocation.simple.color_stencil8 dEQP-VK.renderpass.suballocation.simple.color_depth_stencil9 dEQP-VK.renderpass.suballocation.simple.no_attachments10 dEQP-VK.renderpass.suballocation.simple.color_unused_omit_blend_state[all …]
38 for renderpass in self.renderpasses:39 renderpass.print(i)40 prologue_time += renderpass.prologue_time41 binning_time += renderpass.binning_time42 restore_clear_time += renderpass.restore_clear_time43 draw_time += renderpass.draw_time44 resolve_time += renderpass.resolve_time45 elapsed_time += renderpass.elapsed_time175 renderpass = None # current renderpass state190 assert(renderpass is None)[all …]
83 wgpu::RenderPassDescriptor renderpass{}; in drawPipeline() local84 renderpass.colorAttachmentCount = 1; in drawPipeline()85 renderpass.colorAttachments = &attachment; in drawPipeline()87 wgpu::RenderPassEncoder pass = encoder.BeginRenderPass(&renderpass); in drawPipeline()
31 namespace renderpass namespace
32 namespace renderpass namespace
33 namespace renderpass namespace
130 dEQP-VK.renderpass.dedicated_allocation.formats.r8g8_snorm.input.dont_care.store.self_dep_clear_use…131 dEQP-VK.renderpass.dedicated_allocation.formats.r8g8b8a8_srgb.dont_care.draw132 dEQP-VK.renderpass.suballocation.formats.r16g16b16a16_sfloat.input.load.dont_care.clear_draw133 dEQP-VK.renderpass.suballocation.formats.r32g32_sint.input.dont_care.store.self_dep_clear_use_input…134 dEQP-VK.renderpass.suballocation.formats.r8g8_uint.input.dont_care.dont_care.self_dep_clear135 dEQP-VK.renderpass.suballocation.multisample_resolve.layers_3.r16g16b16a16_sfloat.samples_2_resolve…136 dEQP-VK.renderpass.suballocation.multisample_resolve.r32g32b32a32_sfloat.samples_2_resolve_level_2
31 add_subdirectory(renderpass)79 renderpass
11 dEQP-VK.renderpass.*separate_channels.*
19 include = ["dEQP-VK.renderpass.*"]