Searched refs:requiredType (Results 1 – 2 of 2) sorted by relevance
142 SampleTypeBit requiredType = in ValidateTextureBinding() local156 DAWN_INVALID_IF((supportedTypes & requiredType) == 0, in ValidateTextureBinding()
250 GLuint getFboAttachment (const Functions& gl, GLuint fbo, GLenum requiredType) in getFboAttachment() argument260 if (GLenum(type) != requiredType || GLenum(type) == GL_NONE) in getFboAttachment()