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Searched refs:revalidate (Results 1 – 25 of 64) sorted by relevance

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/third_party/skia/modules/sksg/src/
DSkSGScene.cpp29 fRoot->revalidate(nullptr, SkMatrix::I()); in render()
34 void Scene::revalidate(InvalidationController* ic) { in revalidate() function in sksg::Scene
35 fRoot->revalidate(ic, SkMatrix::I()); in revalidate()
DSkSGTransform.cpp56 fA->revalidate(ic, ctm); in onRevalidate()
57 fB->revalidate(ic, ctm); in onRevalidate()
101 fT->revalidate(ic, ctm); in onRevalidate()
197 fTransform->revalidate(ic, ctm); in onRevalidate()
DSkSGDraw.cpp67 auto bounds = fGeometry->revalidate(ic, ctm); in onRevalidate()
68 fPaint->revalidate(ic, ctm); in onRevalidate()
DSkSGGeometryEffect.cpp54 fChild->revalidate(ic, ctm); in onRevalidate()
86 fTransform->revalidate(nullptr, SkMatrix::I()); in onRevalidateEffect()
DSkSGEffectNode.cpp33 return fChild->revalidate(ic, ctm); in onRevalidate()
DSkSGClipEffect.cpp43 const auto clipBounds = fClipNode->revalidate(ic, ctm); in onRevalidate()
DSkSGColorFilter.cpp75 fColor->revalidate(nullptr, SkMatrix::I()); in onRevalidateFilter()
209 color->revalidate(nullptr, SkMatrix::I()); in onRevalidateFilter()
DSkSGPaint.cpp72 return fShader->revalidate(ic, ctm); in onRevalidate()
/third_party/flutter/skia/modules/sksg/src/
DSkSGTransform.cpp38 fA->revalidate(ic, ctm); in onRevalidate()
39 fB->revalidate(ic, ctm); in onRevalidate()
83 fT->revalidate(ic, ctm); in onRevalidate()
170 fTransform->revalidate(ic, ctm); in onRevalidate()
DSkSGScene.cpp47 fRoot->revalidate(nullptr, SkMatrix::I()); in render()
56 fRoot->revalidate(ic, SkMatrix::I()); in animate()
DSkSGGeometryTransform.cpp44 fTransform->revalidate(ic, ctm); in onRevalidate()
47 auto bounds = fChild->revalidate(ic, ctm); in onRevalidate()
DSkSGDraw.cpp67 auto bounds = fGeometry->revalidate(ic, ctm); in onRevalidate()
68 fPaint->revalidate(ic, ctm); in onRevalidate()
DSkSGRenderEffect.cpp62 fMaskFilter->revalidate(ic, ctm); in onRevalidate()
111 fShader->revalidate(ic, ctm); in onRevalidate()
153 fImageFilter->revalidate(ic, ctm); in onRevalidate()
DSkSGEffectNode.cpp33 return fChild->revalidate(ic, ctm); in onRevalidate()
DSkSGClipEffect.cpp43 const auto clipBounds = fClipNode->revalidate(ic, ctm); in onRevalidate()
DSkSGRoundEffect.cpp46 const auto childbounds = fChild->revalidate(ic, ctm); in onRevalidate()
DSkSGTrimEffect.cpp46 const auto childbounds = fChild->revalidate(ic, ctm); in onRevalidate()
DSkSGColorFilter.cpp75 fColor->revalidate(nullptr, SkMatrix::I()); in onRevalidateFilter()
209 color->revalidate(nullptr, SkMatrix::I()); in onRevalidateFilter()
DSkSGMaskEffect.cpp48 const auto maskBounds = fMaskNode->revalidate(ic, ctm); in onRevalidate()
/third_party/curl/tests/data/
Dtest127018 Cache-Control: no-cache,no-store,must-revalidate,post-check=0,pre-check=0
56 Cache-Control: no-cache,no-store,must-revalidate,post-check=0,pre-check=0
/third_party/flutter/skia/modules/skottie/src/effects/
DMotionBlurEffect.cpp69 bounds.join(child->revalidate(&ic, ctm)); in onRevalidate()
112 child->revalidate(&ic, canvas->getTotalMatrix()); in onRender()
/third_party/skia/modules/skottie/src/effects/
DBuldgeEffect.cpp87 child->revalidate(nullptr, SkMatrix::I()); in contentShader()
128 return child->revalidate(ic, ctm); in onRevalidate()
/third_party/skia/modules/sksg/include/
DSkSGScene.h37 void revalidate(InvalidationController* = nullptr);
/third_party/skia/experimental/skrive/src/
DNode.cpp60 child->revalidate(); in onRevalidate()
DComponent.cpp53 void Component::revalidate() { in revalidate() function in skrive::Component

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