Searched refs:rightUp (Results 1 – 2 of 2) sorted by relevance
314 const SkPoint3 rightUp = SkPoint3::Make(k1OverRoot3, -k1OverRoot3, k1OverRoot3); in create_tetra_normal_map() local324 norm = locX >= locY ? rightUp : down; // LR corner in create_tetra_normal_map()326 norm = rightUp; in create_tetra_normal_map()
350 const SkPoint3 rightUp = SkPoint3::Make(k1OverRoot3, -k1OverRoot3, k1OverRoot3); in create_tetra_normal_map() local360 norm = locX >= locY ? rightUp : down; // LR corner in create_tetra_normal_map()362 norm = rightUp; in create_tetra_normal_map()