Searched refs:s_vertexShaderGL3 (Results 1 – 1 of 1) sorted by relevance
109 static const char* s_vertexShaderGL3; member in deqp::gls::TextureRenderer150 const char* TextureRenderer::s_vertexShaderGL3 = member in deqp::gls::TextureRenderer184 …m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGL3, s_fragm… in TextureRenderer()271 static const char* s_vertexShaderGL3; member in deqp::gls::BufferRenderer312 const char* BufferRenderer::s_vertexShaderGL3 = member in deqp::gls::BufferRenderer346 …m_program = new glu::ShaderProgram(m_renderCtx, glu::makeVtxFragSources(s_vertexShaderGL3, s_fragm… in BufferRenderer()