Searched refs:sceneStruct (Results 1 – 1 of 1) sorted by relevance
91 t_scene_data sceneStruct; in captureSceneData() local92 captureSceneData(&sceneStruct); in captureSceneData()94 for (vector<t_ilm_display>::iterator it = sceneStruct.screens.begin(); in captureSceneData()95 it != sceneStruct.screens.end(); ++it) in captureSceneData()100 pIlmdisplay->set("width", sceneStruct.screenWidth); in captureSceneData()101 pIlmdisplay->set("height", sceneStruct.screenHeight); in captureSceneData()103 if (sceneStruct.screenLayers.find(displayId) != sceneStruct.screenLayers.end()) in captureSceneData()105 for (vector<t_ilm_layer>::iterator it = sceneStruct.screenLayers[displayId].begin(); in captureSceneData()106 it != sceneStruct.screenLayers[displayId].end(); ++it) in captureSceneData()109 captureSceneDataHelper(*it, &sceneStruct, pIlmlayer); in captureSceneData()[all …]