Searched refs:scissorX0 (Results 1 – 6 of 6) sorted by relevance
106 int scissorX0; member
416 data->scissorX0 = clamp<int>(scissor.offset.x, 0, framebufferExtent.width); in draw()
230 Int xMin = *Pointer<Int>(data + OFFSET(DrawData, scissorX0)); in generate()579 Int xMin = *Pointer<Int>(data + OFFSET(DrawData,scissorX0)); in edge()
202 int scissorX0; member
682 data->scissorX0 = scissor.x0; in draw()
216 Int xMin = *Pointer<Int>(data + OFFSET(DrawData, scissorX0)); in generate()587 Int xMin = *Pointer<Int>(data + OFFSET(DrawData, scissorX0)); in edge()