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Searched refs:semanticName (Results 1 – 12 of 12) sorted by relevance

/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.h110 std::string semanticName; member
DProgramD3D.cpp376 : semanticName(semanticNameIn), in D3DVarying()
1084 stream->readString(&varying->semanticName); in load()
1365 stream->writeString(varying.semanticName); in save()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/
DProgramD3D.h132 std::string semanticName; member
DProgramD3D.cpp393 : semanticName(semanticNameIn), in D3DVarying()
1128 stream->readString(&varying->semanticName); in load()
1417 stream->writeString(varying.semanticName); in save()
/third_party/glslang/glslang/MachineIndependent/
Diomapper.cpp271 if (ent.symbol->getType().getQualifier().semanticName != nullptr) { in operator ()()
273 errorMsg += ent.symbol->getType().getQualifier().semanticName; in operator ()()
/third_party/mesa3d/src/gallium/drivers/svga/include/
Dsvga3d_dx.h1448 SVGA3dDXSignatureSemanticName semanticName; member
/third_party/glslang/glslang/Include/
DTypes.h506 semanticName = nullptr; in makeTemporary()
557 const char* semanticName; variable
/third_party/glslang/SPIRV/
DGlslangToSpv.cpp4036 … if (glslangIntermediate->getHlslFunctionality1() && memberQualifier.semanticName != nullptr) { in decorateStructType()
4039 memberQualifier.semanticName); in decorateStructType()
8249 …ntermediate->getHlslFunctionality1() && symbol->getType().getQualifier().semanticName != nullptr) { in getSymbolId()
8252 symbol->getType().getQualifier().semanticName); in getSymbolId()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp2697 entry.SemanticName = streamOutVarying.semanticName.c_str(); in loadExecutable()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/
DRenderer11.cpp3016 entry.SemanticName = streamOutVarying.semanticName.c_str(); in loadExecutable()
/third_party/mesa3d/src/gallium/drivers/svga/
Dsvga_tgsi_vgpu10.c109 e->semanticName = sgnName; in set_shader_signature_entry()
/third_party/glslang/glslang/HLSL/
DhlslParseHelper.cpp6201 qualifier.semanticName = intermediate.addSemanticName(upperCase); in handleSemantic()