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Searched refs:setAddressingModeW (Results 1 – 10 of 10) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DSampler.hpp182 void setAddressingModeW(AddressingMode addressingMode);
DVertexProcessor.hpp258 void setAddressingModeW(unsigned int sampler, AddressingMode addressingMode);
DPixelProcessor.hpp235 void setAddressingModeW(unsigned int sampler, AddressingMode addressingMode);
DRenderer.hpp300 void setAddressingModeW(SamplerType type, int sampler, AddressingMode addressingMode);
DVertexProcessor.cpp569 void VertexProcessor::setAddressingModeW(unsigned int sampler, AddressingMode addressMode) in setAddressingModeW() function in sw::VertexProcessor
573 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setAddressingModeW(addressMode); in setAddressingModeW()
DSampler.cpp281 void Sampler::setAddressingModeW(AddressingMode addressingMode) in setAddressingModeW() function in sw::Sampler
DPixelProcessor.cpp414 void PixelProcessor::setAddressingModeW(unsigned int sampler, AddressingMode addressMode) in setAddressingModeW() function in sw::PixelProcessor
418 context->sampler[sampler].setAddressingModeW(addressMode); in setAddressingModeW()
DRenderer.cpp2426 void Renderer::setAddressingModeW(SamplerType type, int sampler, AddressingMode addressMode) in setAddressingModeW() function in sw::Renderer
2430 PixelProcessor::setAddressingModeW(sampler, addressMode); in setAddressingModeW()
2434 VertexProcessor::setAddressingModeW(sampler, addressMode); in setAddressingModeW()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DDevice.cpp102 setAddressingModeW(sw::SAMPLER_PIXEL, i, ADDRESSING_WRAP); in Device()
113 setAddressingModeW(sw::SAMPLER_VERTEX, i, ADDRESSING_WRAP); in Device()
DContext.cpp3203 device->setAddressingModeW(samplerType, samplerIndex, es2sw::ConvertTextureWrap(wrapR)); in applyTextures()