Searched refs:setAddressingModeW (Results 1 – 10 of 10) sorted by relevance
/third_party/skia/third_party/externals/swiftshader/src/Renderer/ |
D | Sampler.hpp | 182 void setAddressingModeW(AddressingMode addressingMode);
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D | VertexProcessor.hpp | 258 void setAddressingModeW(unsigned int sampler, AddressingMode addressingMode);
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D | PixelProcessor.hpp | 235 void setAddressingModeW(unsigned int sampler, AddressingMode addressingMode);
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D | Renderer.hpp | 300 void setAddressingModeW(SamplerType type, int sampler, AddressingMode addressingMode);
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D | VertexProcessor.cpp | 569 void VertexProcessor::setAddressingModeW(unsigned int sampler, AddressingMode addressMode) in setAddressingModeW() function in sw::VertexProcessor 573 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setAddressingModeW(addressMode); in setAddressingModeW()
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D | Sampler.cpp | 281 void Sampler::setAddressingModeW(AddressingMode addressingMode) in setAddressingModeW() function in sw::Sampler
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D | PixelProcessor.cpp | 414 void PixelProcessor::setAddressingModeW(unsigned int sampler, AddressingMode addressMode) in setAddressingModeW() function in sw::PixelProcessor 418 context->sampler[sampler].setAddressingModeW(addressMode); in setAddressingModeW()
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D | Renderer.cpp | 2426 void Renderer::setAddressingModeW(SamplerType type, int sampler, AddressingMode addressMode) in setAddressingModeW() function in sw::Renderer 2430 PixelProcessor::setAddressingModeW(sampler, addressMode); in setAddressingModeW() 2434 VertexProcessor::setAddressingModeW(sampler, addressMode); in setAddressingModeW()
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.cpp | 102 setAddressingModeW(sw::SAMPLER_PIXEL, i, ADDRESSING_WRAP); in Device() 113 setAddressingModeW(sw::SAMPLER_VERTEX, i, ADDRESSING_WRAP); in Device()
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D | Context.cpp | 3203 device->setAddressingModeW(samplerType, samplerIndex, es2sw::ConvertTextureWrap(wrapR)); in applyTextures()
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