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Searched refs:setBaseLevel (Results 1 – 25 of 43) sorted by relevance

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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/
DTextureImpl_mock.h128 MOCK_METHOD2(setBaseLevel, angle::Result(const gl::Context *, GLuint));
DTextureImpl.h177 virtual angle::Result setBaseLevel(const gl::Context *context, GLuint baseLevel) = 0;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/
DTextureImpl_mock.h133 MOCK_METHOD2(setBaseLevel, angle::Result(const gl::Context *, GLuint));
DTextureImpl.h208 virtual angle::Result setBaseLevel(const gl::Context *context, GLuint baseLevel) = 0;
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DSampler.hpp192 void setBaseLevel(int baseLevel);
DVertexProcessor.hpp269 void setBaseLevel(unsigned int sampler, int baseLevel);
DPixelProcessor.hpp246 void setBaseLevel(unsigned int sampler, int baseLevel);
DRenderer.hpp311 void setBaseLevel(SamplerType type, int sampler, int baseLevel);
DVertexProcessor.cpp668 void VertexProcessor::setBaseLevel(unsigned int sampler, int baseLevel) in setBaseLevel() function in sw::VertexProcessor
672 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setBaseLevel(baseLevel); in setBaseLevel()
DSampler.cpp345 void Sampler::setBaseLevel(int baseLevel) in setBaseLevel() function in sw::Sampler
DPixelProcessor.cpp513 void PixelProcessor::setBaseLevel(unsigned int sampler, int baseLevel) in setBaseLevel() function in sw::PixelProcessor
517 context->sampler[sampler].setBaseLevel(baseLevel); in setBaseLevel()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
DTextureNULL.h114 angle::Result setBaseLevel(const gl::Context *context, GLuint baseLevel) override;
DTextureNULL.cpp159 angle::Result TextureNULL::setBaseLevel(const gl::Context *context, GLuint baseLevel) in setBaseLevel() function in rx::TextureNULL
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DTexture.h110 bool setBaseLevel(GLuint baseLevel);
275 angle::Result setBaseLevel(const Context *context, GLuint baseLevel);
DTexture.cpp166 bool TextureState::setBaseLevel(GLuint baseLevel) in setBaseLevel() function in gl::TextureState
840 angle::Result Texture::setBaseLevel(const Context *context, GLuint baseLevel) in setBaseLevel() function in gl::Texture
842 if (mState.setBaseLevel(baseLevel)) in setBaseLevel()
844 ANGLE_TRY(mTexture->setBaseLevel(context, mState.getEffectiveBaseLevel())); in setBaseLevel()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/null/
DTextureNULL.h146 angle::Result setBaseLevel(const gl::Context *context, GLuint baseLevel) override;
DTextureNULL.cpp197 angle::Result TextureNULL::setBaseLevel(const gl::Context *context, GLuint baseLevel) in setBaseLevel() function in rx::TextureNULL
/third_party/skia/third_party/externals/angle2/src/libANGLE/
DTexture.h118 bool setBaseLevel(GLuint baseLevel);
321 angle::Result setBaseLevel(const Context *context, GLuint baseLevel);
DTexture.cpp210 bool TextureState::setBaseLevel(GLuint baseLevel) in setBaseLevel() function in gl::TextureState
1011 angle::Result Texture::setBaseLevel(const Context *context, GLuint baseLevel) in setBaseLevel() function in gl::Texture
1013 if (mState.setBaseLevel(baseLevel)) in setBaseLevel()
1015 ANGLE_TRY(mTexture->setBaseLevel(context, mState.getEffectiveBaseLevel())); in setBaseLevel()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DTextureGL.h195 angle::Result setBaseLevel(const gl::Context *context, GLuint baseLevel) override;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DTextureGL.h200 angle::Result setBaseLevel(const gl::Context *context, GLuint baseLevel) override;
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DTextureVk.h119 angle::Result setBaseLevel(const gl::Context *context, GLuint baseLevel) override;
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
DTextureMtl.h134 angle::Result setBaseLevel(const gl::Context *context, GLuint baseLevel) override;
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DTexture.h113 bool setBaseLevel(GLint baseLevel);
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DTextureVk.h164 angle::Result setBaseLevel(const gl::Context *context, GLuint baseLevel) override;

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