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Searched refs:setBuildPoint (Results 1 – 3 of 3) sorted by relevance

/third_party/glslang/SPIRV/
DSpvBuilder.cpp1407 setBuildPoint(*entry); in makeFunctionEntry()
2577 builder.setBuildPoint(thenBlock); in If()
2591 builder.setBuildPoint(elseBlock); in makeBeginElse()
2601 builder.setBuildPoint(headerBlock); in makeEndIf()
2610 builder.setBuildPoint(mergeBlock); in makeEndIf()
2665 setBuildPoint(block); in nextSwitchSegment()
2676 setBuildPoint(switchMerges.top()); in endSwitch()
3114 setBuildPoint(block); in createAndSetNoPredecessorBlock()
DGlslangToSpv.cpp1678 builder.setBuildPoint(shaderEntry->getLastBlock()); in finishSpv()
2472 builder.setBuildPoint(shaderEntry->getLastBlock()); in visitAggregate()
3377 builder.setBuildPoint(&blocks.head); in visitLoop()
3383 builder.setBuildPoint(&test); in visitLoop()
3388 builder.setBuildPoint(&blocks.body); in visitLoop()
3395 builder.setBuildPoint(&blocks.continue_target); in visitLoop()
3404 builder.setBuildPoint(&blocks.body); in visitLoop()
3410 builder.setBuildPoint(&blocks.continue_target); in visitLoop()
3425 builder.setBuildPoint(&blocks.merge); in visitLoop()
4549 builder.setBuildPoint(shaderEntry->getLastBlock()); in makeGlobalInitializers()
[all …]
DSpvBuilder.h340 void setBuildPoint(Block* bp) { buildPoint = bp; } in setBuildPoint() function