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Searched refs:setFragmentBuffer (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/src/gpu/mtl/
DGrMtlRenderCommandEncoder.h92 void setFragmentBuffer(id<MTLBuffer> buffer, NSUInteger offset, NSUInteger index) { in setFragmentBuffer() function
100 [fCommandEncoder setFragmentBuffer:buffer in setFragmentBuffer()
DGrMtlPipelineStateDataManager.mm133 renderCmdEncoder->setFragmentBuffer(buffer->mtlBuffer(), slice.fOffset,
/third_party/skia/experimental/graphite/src/mtl/
DMtlRenderCommandEncoder.h93 void setFragmentBuffer(id<MTLBuffer> buffer, NSUInteger offset, NSUInteger index) { in setFragmentBuffer() function
102 [(*fCommandEncoder) setFragmentBuffer:buffer in setFragmentBuffer()
DMtlCommandBuffer.mm166 fActiveRenderCommandEncoder->setFragmentBuffer(mtlBuffer, uniformOffset,
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/metal/
Dmtl_command_buffer.h371 RenderCommandEncoder &setFragmentBuffer(const BufferRef &buffer, in setFragmentBuffer() function
Dmtl_command_buffer.mm213 [encoder setFragmentBuffer:buffer offset:offset atIndex:index];