Searched refs:setIdentity (Results 1 – 25 of 112) sorted by relevance
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56 matrix.setIdentity(); in TEST()75 matrix.setIdentity(); in TEST()85 matrix.setIdentity(); in TEST()160 matrix.setIdentity(); in TEST()187 matrix.setIdentity(); in TEST()200 matrix.setIdentity(); in TEST()230 matrix.setIdentity(); in TEST()
63 matrix.setIdentity(); in sk_shader_new_linear_gradient()90 matrix.setIdentity(); in sk_shader_new_radial_gradient()108 matrix.setIdentity(); in sk_shader_new_sweep_gradient()134 matrix.setIdentity(); in sk_shader_new_two_point_conical_gradient()
33 dst->setIdentity(); in Sk3LookAt()48 dst->setIdentity(); in Sk3Perspective()
17 skMatrix.setIdentity(); in Prepare()
8 m.setIdentity(); in draw()
9 m2.setIdentity(); in draw()
13 matrix.setIdentity();
9 matrix.setIdentity(); in draw()
66 skew.setIdentity(); in draw_gm()77 perspective.setIdentity(); in draw_gm()
53 void SkColorMatrix::setIdentity() { in setIdentity() function in SkColorMatrix90 this->setIdentity(); in setSinCos()