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Searched refs:setMaxAnisotropy (Results 1 – 25 of 33) sorted by relevance

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/third_party/skia/third_party/externals/angle2/src/libANGLE/
DSampler.cpp104 void Sampler::setMaxAnisotropy(const Context *context, float maxAnisotropy) in setMaxAnisotropy() function in gl::Sampler
106 mState.setMaxAnisotropy(maxAnisotropy); in setMaxAnisotropy()
DSampler.h53 void setMaxAnisotropy(const Context *context, float maxAnisotropy);
Dangletypes.cpp174 setMaxAnisotropy(1.0f); in SamplerState()
257 bool SamplerState::setMaxAnisotropy(float maxAnisotropy) in setMaxAnisotropy() function in gl::SamplerState
DTexture.h298 void setMaxAnisotropy(const Context *context, float maxAnisotropy);
Dangletypes.h352 bool setMaxAnisotropy(float maxAnisotropy);
DTexture.cpp913 void Texture::setMaxAnisotropy(const Context *context, float maxAnisotropy) in setMaxAnisotropy() function in gl::Texture
915 if (mState.mSamplerState.setMaxAnisotropy(maxAnisotropy)) in setMaxAnisotropy()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/
DSampler.cpp100 void Sampler::setMaxAnisotropy(const Context *context, float maxAnisotropy) in setMaxAnisotropy() function in gl::Sampler
102 mState.setMaxAnisotropy(maxAnisotropy); in setMaxAnisotropy()
DSampler.h53 void setMaxAnisotropy(const Context *context, float maxAnisotropy);
Dangletypes.cpp123 setMaxAnisotropy(1.0f); in SamplerState()
179 void SamplerState::setMaxAnisotropy(float maxAnisotropy) in setMaxAnisotropy() function in gl::SamplerState
DTexture.h255 void setMaxAnisotropy(const Context *context, float maxAnisotropy);
Dangletypes.h260 void setMaxAnisotropy(float maxAnisotropy);
DTexture.cpp769 void Texture::setMaxAnisotropy(const Context *context, float maxAnisotropy) in setMaxAnisotropy() function in gl::Texture
771 mState.mSamplerState.setMaxAnisotropy(maxAnisotropy); in setMaxAnisotropy()
Dqueryutils.cpp344 texture->setMaxAnisotropy(context, CastQueryValueTo<GLfloat>(pname, params[0])); in SetTexParameterBase()
475 sampler->setMaxAnisotropy(context, CastQueryValueTo<GLfloat>(pname, params[0])); in SetSamplerParameterBase()
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DSampler.h56 void setMaxAnisotropy(GLfloat maxAnisotropy) { mMaxAnisotropy = maxAnisotropy; } in setMaxAnisotropy() function
DTexture.h112 bool setMaxAnisotropy(GLfloat textureMaxAnisotropy);
/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DSampler.hpp185 void setMaxAnisotropy(float maxAnisotropy);
DVertexProcessor.hpp262 void setMaxAnisotropy(unsigned int stage, float maxAnisotropy);
DPixelProcessor.hpp239 void setMaxAnisotropy(unsigned int sampler, float maxAnisotropy);
DRenderer.hpp304 void setMaxAnisotropy(SamplerType type, int sampler, float maxAnisotropy);
DVertexProcessor.cpp605 void VertexProcessor::setMaxAnisotropy(unsigned int sampler, float maxAnisotropy) in setMaxAnisotropy() function in sw::VertexProcessor
609 context->sampler[TEXTURE_IMAGE_UNITS + sampler].setMaxAnisotropy(maxAnisotropy); in setMaxAnisotropy()
DSampler.cpp310 void Sampler::setMaxAnisotropy(float maxAnisotropy) in setMaxAnisotropy() function in sw::Sampler
DPixelProcessor.cpp450 void PixelProcessor::setMaxAnisotropy(unsigned int sampler, float maxAnisotropy) in setMaxAnisotropy() function in sw::PixelProcessor
454 context->sampler[sampler].setMaxAnisotropy(maxAnisotropy); in setMaxAnisotropy()
DRenderer.cpp2474 void Renderer::setMaxAnisotropy(SamplerType type, int sampler, float maxAnisotropy) in setMaxAnisotropy() function in sw::Renderer
2478 PixelProcessor::setMaxAnisotropy(sampler, maxAnisotropy); in setMaxAnisotropy()
2482 VertexProcessor::setMaxAnisotropy(sampler, maxAnisotropy); in setMaxAnisotropy()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DSamplerGL.cpp98 …TURE_MAX_ANISOTROPY_EXT, &gl::SamplerState::getMaxAnisotropy, &gl::SamplerState::setMaxAnisotropy); in syncState()
/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DSamplerGL.cpp98 …TURE_MAX_ANISOTROPY_EXT, &gl::SamplerState::getMaxAnisotropy, &gl::SamplerState::setMaxAnisotropy); in syncState()

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