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Searched refs:setTextureResource (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/third_party/externals/swiftshader/src/Renderer/
DRenderer.hpp292 void setTextureResource(unsigned int sampler, Resource *resource);
DRenderer.cpp2352 void Renderer::setTextureResource(unsigned int sampler, Resource *resource) in setTextureResource() function in sw::Renderer
/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp3256 device->setTextureResource(sampler, resource); in applyTexture()