Searched refs:shaderBindingTableOffset (Results 1 – 3 of 3) sorted by relevance
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/ |
D | vktRayTracingShaderBindingTableTests.cpp | 440 deUint32 shaderBindingTableOffset = testParams.sbtOffset * shaderGroupBaseAlignment; in initShaderBindingTables() local 450 …t, 1, shaderCount[STT_HIT], 0u, 0u, MemoryRequirement::Any, 0u, shaderBindingTableOffset, sizeof(t… in initShaderBindingTables() 452 …eAlignment, 1, shaderCount[STT_HIT], 0u, 0u, MemoryRequirement::Any, 0u, shaderBindingTableOffset); in initShaderBindingTables() 457 …tBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), shaderBindingTableOffset), shaderR… in initShaderBindingTables() 459 …tBufferDeviceAddress(vkd, device, hitShaderBindingTable->get(), shaderBindingTableOffset), shaderG… in initShaderBindingTables() 466 …ssBegin = (deUint8*)hitShaderBindingTable->getAllocation().getHostPtr() + shaderBindingTableOffset; in initShaderBindingTables() 484 …, 2, shaderCount[STT_MISS], 0u, 0u, MemoryRequirement::Any, 0u, shaderBindingTableOffset, sizeof(t… in initShaderBindingTables() 486 …Alignment, 2, shaderCount[STT_MISS], 0u, 0u, MemoryRequirement::Any, 0u, shaderBindingTableOffset); in initShaderBindingTables() 491 …BufferDeviceAddress(vkd, device, missShaderBindingTable->get(), shaderBindingTableOffset), shaderR… in initShaderBindingTables() 493 …BufferDeviceAddress(vkd, device, missShaderBindingTable->get(), shaderBindingTableOffset), shaderG… in initShaderBindingTables() [all …]
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/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/ |
D | vkRayTracingUtil.cpp | 2758 const deUint32 shaderBindingTableOffset, in createShaderBindingTable() argument 2763 DE_ASSERT((shaderBindingTableOffset % shaderGroupBaseAlignment) == 0); in createShaderBindingTable() 2766 …const deUint32 sbtSize = shaderBindingTableOffset + groupCount * deAlign32(shaderGroup… in createShaderBindingTable() 2791 deUint8* shaderBegin = (deUint8*)sbtAlloc.getHostPtr() + shaderBindingTableOffset; in createShaderBindingTable()
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D | vkRayTracingUtil.hpp | 830 const deUint32 shaderBindingTableOffset = 0u,
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