/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_tracing/ |
D | vktRayTracingCallableShadersTests.cpp | 92 deUint32 shaderGroupBaseAlignment, 176 deUint32 shaderGroupBaseAlignment, 290 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables() argument 308 …dingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1); in initShaderBindingTables() 309 …dingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1); in initShaderBindingTables() 310 …dingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 2, 1); in initShaderBindingTables() 311 …dingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 3, 1); in initShaderBindingTables() 321 …dingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1); in initShaderBindingTables() 322 …dingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1); in initShaderBindingTables() 323 …dingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 2, 1); in initShaderBindingTables() [all …]
|
D | vktRayTracingCaptureReplayTests.cpp | 147 deUint32 shaderGroupBaseAlignment, 264 deUint32 shaderGroupBaseAlignment, 369 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables() argument 379 …es[0].pipeline), pipelineData.allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1, VK… in initShaderBindingTables() 380 …es[0].pipeline), pipelineData.allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1, VK… in initShaderBindingTables() 381 …es[0].pipeline), pipelineData.allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 2, RTCR_… in initShaderBindingTables() 409 …es[0].pipeline), pipelineData.allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1, 0u… in initShaderBindingTables() 410 …es[0].pipeline), pipelineData.allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1, 0u… in initShaderBindingTables() 411 …es[0].pipeline), pipelineData.allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 2, RTCR_… in initShaderBindingTables() 422 …es[0].pipeline), pipelineData.allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1, 0u… in initShaderBindingTables() [all …]
|
D | vktRayTracingShaderBindingTableTests.cpp | 99 deUint32 shaderGroupBaseAlignment, 200 deUint32 shaderGroupBaseAlignment, 423 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables() argument 440 deUint32 shaderBindingTableOffset = testParams.sbtOffset * shaderGroupBaseAlignment; in initShaderBindingTables() 448 …ingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1 ); in initShaderBindingTables() 450 …gTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, shade… in initShaderBindingTables() 452 …gTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, shade… in initShaderBindingTables() 453 …gTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1 + shad… in initShaderBindingTables() 481 …ingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1 ); in initShaderBindingTables() 482 …ingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1 ); in initShaderBindingTables() [all …]
|
D | vktRayTracingBarycentricCoordinatesTests.cpp | 353 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local 357 shaderGroupBaseAlignment = rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in iterate() 380 …ngTable(vkd, device, pipeline.get(), alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1); in iterate() 383 …ngTable(vkd, device, pipeline.get(), alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1); in iterate() 386 …ngTable(vkd, device, pipeline.get(), alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, 2, 1); in iterate()
|
D | vktRayTracingBarrierTests.cpp | 1105 …age stage, StageData& stageData, deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignment, in createRayTracingPipelineData() argument 1119 …d, device, stageData.pipeline.get(), alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1); in createRayTracingPipelineData() 1131 …d, device, stageData.pipeline.get(), alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1); in createRayTracingPipelineData() 1134 …d, device, stageData.pipeline.get(), alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1); in createRayTracingPipelineData() 1146 …d, device, stageData.pipeline.get(), alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1); in createRayTracingPipelineData() 1149 …d, device, stageData.pipeline.get(), alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1); in createRayTracingPipelineData() 1161 …d, device, stageData.pipeline.get(), alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1); in createRayTracingPipelineData() 1164 …d, device, stageData.pipeline.get(), alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1); in createRayTracingPipelineData() 1176 …d, device, stageData.pipeline.get(), alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1); in createRayTracingPipelineData() 1179 …d, device, stageData.pipeline.get(), alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1); in createRayTracingPipelineData() [all …]
|
D | vktRayTracingNonUniformArgsTests.cpp | 365 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local 369 shaderGroupBaseAlignment = rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in iterate() 441 …Table(vkd, device, pipeline.get(), alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, 0u, 1u); in iterate() 444 …able(vkd, device, pipeline.get(), alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, 1u, stat… in iterate() 447 …able(vkd, device, pipeline.get(), alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, firstChi… in iterate()
|
D | vktRayTracingDataSpillTests.cpp | 1653 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local 1657 shaderGroupBaseAlignment = rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in iterate() 1912 …ngTable(vkd, device, pipeline.get(), alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1); in iterate() 1917 …ngTable(vkd, device, pipeline.get(), alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1); in iterate() 1922 …ngTable(vkd, device, pipeline.get(), alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1); in iterate() 2391 deUint32 shaderGroupHandleSize, deUint32 shaderGroupBaseAlignment, in createSBTWithShaderRecord() argument 2397 …ndingTable(vkd, device, pipeline, alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, firstGro… in createSBTWithShaderRecord() 2455 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local 2459 shaderGroupBaseAlignment = rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in iterate() 2554 …, alloc, pipeline.get(), rayTracingPipeline.get(), shaderGroupHandleSize, shaderGroupBaseAlignment, in iterate() [all …]
|
D | vktRayTracingTraversalControlTests.cpp | 99 deUint32 shaderGroupBaseAlignment, 184 deUint32 shaderGroupBaseAlignment, 284 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables() argument 301 …dingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1); in initShaderBindingTables() 302 …dingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1); in initShaderBindingTables() 303 …dingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 2, 1); in initShaderBindingTables()
|
D | vktRayTracingBuildIndirectTests.cpp | 439 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in prepareBuffer() local 459 …ingTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1); in prepareBuffer() 504 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local 521 …Table(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, RAYGEN_G… in runTest() 522 …Table(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, MISS_GRO… in runTest() 523 …Table(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, HIT_GROU… in runTest()
|
D | vktRayTracingDirectionTests.cpp | 528 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local 532 shaderGroupBaseAlignment = rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in iterate() 563 …ngTable(vkd, device, pipeline.get(), alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1); in iterate() 566 …ngTable(vkd, device, pipeline.get(), alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1); in iterate() 569 …ngTable(vkd, device, pipeline.get(), alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, 2, 1); in iterate()
|
D | vktRayTracingNullASTests.cpp | 421 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local 438 …Table(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, RAYGEN_G… in runTest() 439 …Table(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, MISS_GRO… in runTest() 440 …Table(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, HIT_GROU… in runTest()
|
D | vktRayTracingTraceRaysTests.cpp | 357 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local 421 …ngTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1 ); in runTest() 422 …ngTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1 ); in runTest() 423 …ngTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 2, 1 ); in runTest()
|
D | vktRayTracingAccelerationStructuresTests.cpp | 144 deUint32 shaderGroupBaseAlignment, 268 deUint32 shaderGroupBaseAlignment, 572 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables() argument 581 …ingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1 ); in initShaderBindingTables() 583 …ingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 2, 1 ); in initShaderBindingTables() 585 …ingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1 ); in initShaderBindingTables() 586 …ingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 3, 1 ); in initShaderBindingTables() 646 deUint32 shaderGroupBaseAlignment, 751 deUint32 shaderGroupBaseAlignment, in initShaderBindingTables() argument 761 …ingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1 ); in initShaderBindingTables() [all …]
|
D | vktRayTracingPipelineLibraryTests.cpp | 486 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local 594 …ingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1 ); in runTest() 595 …ingTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1 ); in runTest() 596 …gTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 2, numSh… in runTest()
|
D | vktRayTracingBuildTests.cpp | 387 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local 413 …gTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0u, 1u); in runTest() 414 …gTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1u, 2u); in runTest() 415 …gTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 3u, 1u); in runTest()
|
D | vktRayTracingWatertightnessTests.cpp | 610 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local 627 …Table(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, RAYGEN_G… in runTest() 628 …Table(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, MISS_GRO… in runTest() 629 …Table(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, HIT_GROU… in runTest()
|
D | vktRayTracingBuildLargeTests.cpp | 361 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in runTest() local 378 …ngTable(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1u); in runTest() 379 …Table(vkd, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1u, call… in runTest()
|
D | vktRayTracingProceduralGeometryTests.cpp | 261 … deUint32 sgBaseAlignment = m_context.getRayTracingPipelineProperties().shaderGroupBaseAlignment; in setupRayTracingPipeline() 344 … deUint32 sgBaseAlignment = m_context.getRayTracingPipelineProperties().shaderGroupBaseAlignment; in setupRayTracingPipeline()
|
D | vktRayTracingMemGuaranteeTests.cpp | 533 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable() local 535 …gTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, group, g… in createShaderBindingTable()
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/binding_model/ |
D | vktBindingDescriptorSetRandomTests.cpp | 1251 deUint32 shaderGroupBaseAlignment = 1; in iterate() local 1269 shaderGroupBaseAlignment = rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in iterate() 2321 …dingTable(vk, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1); in iterate() 2333 …dingTable(vk, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1); in iterate() 2336 …dingTable(vk, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1); in iterate() 2348 …dingTable(vk, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1); in iterate() 2351 …dingTable(vk, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1); in iterate() 2363 …dingTable(vk, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1); in iterate() 2366 …dingTable(vk, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1); in iterate() 2378 …dingTable(vk, device, *pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1); in iterate() [all …]
|
D | vktBindingDescriptorUpdateASTests.cpp | 1780 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable() local 1782 …gTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, group, 1… in createShaderBindingTable() 2178 const deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in createShaderBindingTable() local 2180 …gTable(vkd, device, pipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, group, g… in createShaderBindingTable()
|
D | vktBindingValveMutableTests.cpp | 3238 deUint32 shaderGroupBaseAlignment = 1u; in iterate() local 3296 shaderGroupBaseAlignment = rayTracingPropertiesKHR->getShaderGroupBaseAlignment(); in iterate() 3363 …able(vkd, device, pipeline.get(), alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, rgenGrou… in iterate() 3368 …able(vkd, device, pipeline.get(), alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, missGrou… in iterate() 3374 …able(vkd, device, pipeline.get(), alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, hitGroup… in iterate() 3380 …able(vkd, device, pipeline.get(), alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, callGrou… in iterate()
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/ray_query/ |
D | vktRayQueryTraversalControlTests.cpp | 990 deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in initConfiguration() local 992 …gTable(vkd, device, *rtPipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1); in initConfiguration() 993 …gTable(vkd, device, *rtPipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1); in initConfiguration() 994 …gTable(vkd, device, *rtPipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 2, 1); in initConfiguration() 995 …gTable(vkd, device, *rtPipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 3, 1); in initConfiguration()
|
D | vktRayQueryCullRayFlagsTests.cpp | 1009 deUint32 shaderGroupBaseAlignment = getShaderGroupBaseAlignment(vki, physicalDevice); in initConfiguration() local 1011 …gTable(vkd, device, *rtPipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1); in initConfiguration() 1012 …gTable(vkd, device, *rtPipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 1, 1); in initConfiguration() 1013 …gTable(vkd, device, *rtPipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 2, 1); in initConfiguration() 1014 …gTable(vkd, device, *rtPipeline, allocator, shaderGroupHandleSize, shaderGroupBaseAlignment, 3, 1); in initConfiguration()
|
/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/pipeline/ |
D | vktPipelineBindPointTests.cpp | 567 const auto shaderGroupBaseAlignment = rtProperties->getShaderGroupBaseAlignment(); in iterate() local 573 …d, device, rayTracingPipeline.get(), alloc, shaderGroupHandleSize, shaderGroupBaseAlignment, 0, 1); in iterate()
|