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Searched refs:shaderLengths (Results 1 – 1 of 1) sorted by relevance

/third_party/glslang/gtests/
DTestFixture.h191 const int shaderLengths = static_cast<int>(code.size()); variable
197 &shaderStrings, &shaderLengths, &shaderNames, 1);
199 shader->setStringsWithLengths(&shaderStrings, &shaderLengths, 1);
630 const int shaderLengths = static_cast<int>(source.size()); in preprocess() local
633 shader.setStringsWithLengths(&shaderStrings, &shaderLengths, 1); in preprocess()