/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | D3D12Info.cpp | 81 for (D3D12_FEATURE_DATA_SHADER_MODEL shaderModel : knownShaderModels) { in GatherDeviceInfo() local 83 D3D12_FEATURE_SHADER_MODEL, &shaderModel, sizeof(shaderModel)))) { in GatherDeviceInfo() 84 driverShaderModel = shaderModel.HighestShaderModel; in GatherDeviceInfo() 100 info.shaderModel = 10 * shaderModelMajor + shaderModelMinor; in GatherDeviceInfo()
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D | D3D12Info.h | 33 uint32_t shaderModel; member
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D | ShaderModuleD3D12.cpp | 374 stream << " shaderModel=" << deviceInfo->shaderModel; in CreateCacheKey()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | DynamicHLSL.cpp | 281 const int shaderModel = mRenderer->getMajorShaderModel(); in generatePixelShaderForOutputSignature() local 282 std::string targetSemantic = (shaderModel >= 4) ? "SV_TARGET" : "COLOR"; in generatePixelShaderForOutputSignature() 283 std::string depthSemantic = (shaderModel >= 4) ? "SV_Depth" : "DEPTH"; in generatePixelShaderForOutputSignature() 294 if (numOutputs == 0 && (shaderModel == 3 || !mRenderer->getShaderModelSuffix().empty())) in generatePixelShaderForOutputSignature() 483 const int shaderModel = mRenderer->getMajorShaderModel(); in generateShaderLinkHLSL() local 492 ASSERT(shaderModel >= 4 || !programMetadata.usesViewScale()); in generateShaderLinkHLSL() 544 if (shaderModel >= 4 && mRenderer->getShaderModelSuffix() == "") in generateShaderLinkHLSL() 579 (shaderModel >= 4 && mRenderer->getShaderModelSuffix() != "")) in generateShaderLinkHLSL() 727 if (shaderModel >= 4 && mRenderer->getShaderModelSuffix() == "") in generateShaderLinkHLSL() 732 else if (shaderModel == 3) in generateShaderLinkHLSL() [all …]
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | DynamicHLSL.cpp | 281 const int shaderModel = mRenderer->getMajorShaderModel(); in generatePixelShaderForOutputSignature() local 282 std::string targetSemantic = (shaderModel >= 4) ? "SV_TARGET" : "COLOR"; in generatePixelShaderForOutputSignature() 283 std::string depthSemantic = (shaderModel >= 4) ? "SV_Depth" : "DEPTH"; in generatePixelShaderForOutputSignature() 294 if (numOutputs == 0 && (shaderModel == 3 || !mRenderer->getShaderModelSuffix().empty())) in generatePixelShaderForOutputSignature() 481 const int shaderModel = mRenderer->getMajorShaderModel(); in generateShaderLinkHLSL() local 484 ASSERT(shaderModel >= 4 || !programMetadata.usesViewScale()); in generateShaderLinkHLSL() 536 if (shaderModel >= 4 && mRenderer->getShaderModelSuffix() == "") in generateShaderLinkHLSL() 564 (shaderModel >= 4 && mRenderer->getShaderModelSuffix() != "")) in generateShaderLinkHLSL() 702 if (shaderModel >= 4 && mRenderer->getShaderModelSuffix() == "") in generateShaderLinkHLSL() 707 else if (shaderModel == 3) in generateShaderLinkHLSL() [all …]
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/third_party/skia/third_party/externals/swiftshader/src/Shader/ |
D | PixelShader.cpp | 25 shaderModel = 0x0300; in PixelShader() 202 if(shaderModel < 0x0300) in analyzeInterpolants() 292 if(shaderModel >= 0x0104) in analyzeInterpolants() 333 if(shaderModel == 0x0104) in analyzeInterpolants() 384 if(shaderModel == 0x0104 && inst->opcode == Shader::OPCODE_TEX) in analyzeInterpolants() 721 if(shaderModel >= 0x0200) in analyzeInterpolants()
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D | Shader.cpp | 1190 return size(opcode, shaderModel); in size() 1193 int Shader::size(unsigned long opcode, unsigned short shaderModel) in size() argument 1195 if(shaderModel > 0x0300) in size() 1342 if(shaderModel >= 0x0200) in size() 1357 if(shaderModel == 0x0104) in size() 1447 return shaderModel; in getShaderModel() 1463 file << inst->string(shaderType, shaderModel) << std::endl; in print() 1471 file << instruction[index]->string(shaderType, shaderModel) << std::endl; in printInstruction()
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D | VertexShader.cpp | 26 shaderModel = 0x0300; in VertexShader() 230 if(shaderModel < 0x0300) in analyzeOutput()
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D | Shader.hpp | 582 static int size(unsigned long opcode, unsigned short shaderModel); 652 unsigned short shaderModel; member
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D | PixelPipeline.cpp | 91 unsigned short shaderModel = shader->getShaderModel(); in applyShader() local 104 Float4 x = shaderModel < 0x0104 ? v[2 + dst.index].x : v[2 + src0.index].x; in applyShader() 105 Float4 y = shaderModel < 0x0104 ? v[2 + dst.index].y : v[2 + src0.index].y; in applyShader() 106 Float4 z = shaderModel < 0x0104 ? v[2 + dst.index].z : v[2 + src0.index].z; in applyShader() 107 Float4 w = shaderModel < 0x0104 ? v[2 + dst.index].w : v[2 + src0.index].w; in applyShader() 129 if(shaderModel < 0x0104) in applyShader() 146 if(shaderModel < 0x0104) in applyShader() 150 else if(shaderModel == 0x0104) in applyShader() 164 if(shaderModel < 0x0104) in applyShader() 168 else if(shaderModel == 0x0104) in applyShader()
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D | ShaderCore.hpp | 351 void expp(Vector4f &dst, const Vector4f &src, unsigned short shaderModel); 352 void logp(Vector4f &dst, const Vector4f &src, unsigned short shaderModel);
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D | VertexProgram.cpp | 81 unsigned short shaderModel = shader->getShaderModel(); in program() local 197 case Shader::OPCODE_EXPP: expp(d, s0, shaderModel); break; in program() 208 case Shader::OPCODE_LOGP: logp(d, s0, shaderModel); break; in program() 426 if(shaderModel < 0x0300) in program() 572 if(shaderModel < 0x0300) in program()
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D | ShaderCore.cpp | 1710 void ShaderCore::expp(Vector4f &dst, const Vector4f &src, unsigned short shaderModel) in expp() argument 1712 if(shaderModel < 0x0200) in expp() 1728 void ShaderCore::logp(Vector4f &dst, const Vector4f &src, unsigned short shaderModel) in logp() argument 1730 if(shaderModel < 0x0200) in logp()
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/third_party/vk-gl-cts/external/vulkancts/modules/vulkan/synchronization/ |
D | vktSynchronizationWin32KeyedMutexTests.cpp | 928 …void d3dx11CompileShader (const char* shaderCode, const char * entryPoint, const char* shaderModel… in d3dx11CompileShader() argument 939 shaderModel, in d3dx11CompileShader() 953 …void d3dCompileShader (const char* shaderCode, const char * entryPoint, const char* shaderModel, I… in d3dCompileShader() argument 964 shaderModel, in d3dCompileShader()
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