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Searched refs:shaderRecordSize (Results 1 – 2 of 2) sorted by relevance

/third_party/vk-gl-cts/external/vulkancts/framework/vulkan/
DvkRayTracingUtil.cpp2759 const deUint32 shaderRecordSize, in createShaderBindingTable() argument
2766 …BindingTableOffset + groupCount * deAlign32(shaderGroupHandleSize + shaderRecordSize, shaderGroupH… in createShaderBindingTable()
2795 …deUint8* shaderDstPos = shaderBegin + idx * deAlign32(shaderGroupHandleSize + shaderRecordSize, sh… in createShaderBindingTable()
2805 shaderRecordSize); in createShaderBindingTable()
DvkRayTracingUtil.hpp831 const deUint32 shaderRecordSize = 0u,