Searched refs:shaderResult (Results 1 – 1 of 1) sorted by relevance
420 for (const auto& shaderResult : result.shaderResults) { in outputResultToStream() local421 *stream << shaderResult.shaderName << "\n"; in outputResultToStream()422 outputIfNotEmpty(shaderResult.output); in outputResultToStream()423 outputIfNotEmpty(shaderResult.error); in outputResultToStream()