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Searched refs:shader_keys (Results 1 – 5 of 5) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/zink/
Dzink_program.h291 return (struct zink_fs_key *)&ctx->gfx_pipeline_state.shader_keys.key[PIPE_SHADER_FRAGMENT]; in zink_set_fs_key()
297 … return (const struct zink_fs_key *)&ctx->gfx_pipeline_state.shader_keys.key[PIPE_SHADER_FRAGMENT]; in zink_get_fs_key()
307 return (struct zink_vs_key *)&ctx->gfx_pipeline_state.shader_keys.key[PIPE_SHADER_VERTEX]; in zink_set_vs_key()
313 return (const struct zink_vs_key *)&ctx->gfx_pipeline_state.shader_keys.key[PIPE_SHADER_VERTEX]; in zink_get_vs_key()
320 return (struct zink_vs_key_base *)&ctx->gfx_pipeline_state.shader_keys.last_vertex; in zink_set_last_vertex_key()
326 return (const struct zink_vs_key_base *)&ctx->gfx_pipeline_state.shader_keys.last_vertex; in zink_get_last_vertex_key()
Dzink_pipeline.h82 } shader_keys; member
Dzink_program.c95 struct zink_shader_key *key = &state->shader_keys.key[pstage]; in get_shader_module_for_stage()
822 …memset(&ctx->gfx_pipeline_state.shader_keys.key[old].key.vs_base, 0, sizeof(struct zink_vs_key_bas… in bind_last_vertex_stage()
Dzink_draw.cpp180 memcpy(&ctx->gfx_pipeline_state.shader_keys.key[pstage].key.vs_base, in update_gfx_program()
181 &ctx->gfx_pipeline_state.shader_keys.last_vertex.key.vs_base, in update_gfx_program()
Dzink_context.c1048 key = &ctx->gfx_pipeline_state.shader_keys.key[shader]; in zink_set_inlinable_constants()
1082 struct zink_shader_key *key = &ctx->gfx_pipeline_state.shader_keys.key[pstage]; in invalidate_inlined_uniforms()
4152 ctx->gfx_pipeline_state.shader_keys.last_vertex.key.vs_base.last_vertex_stage = true; in zink_context_create()
4154 …ctx->gfx_pipeline_state.shader_keys.key[PIPE_SHADER_VERTEX].size = sizeof(struct zink_vs_key_base); in zink_context_create()
4155 …ctx->gfx_pipeline_state.shader_keys.key[PIPE_SHADER_TESS_EVAL].size = sizeof(struct zink_vs_key_ba… in zink_context_create()
4156 …ctx->gfx_pipeline_state.shader_keys.key[PIPE_SHADER_GEOMETRY].size = sizeof(struct zink_vs_key_bas… in zink_context_create()
4157 ctx->gfx_pipeline_state.shader_keys.key[PIPE_SHADER_FRAGMENT].size = sizeof(struct zink_fs_key); in zink_context_create()