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Searched refs:shader_pipeline (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/intel/blorp/
Dblorp_priv.h263 enum blorp_shader_pipeline shader_pipeline; member
270 .shader_pipeline = BLORP_SHADER_PIPELINE_RENDER, \
Dblorp_blit.c1206 key->base.shader_pipeline == BLORP_SHADER_PIPELINE_COMPUTE; in brw_blorp_build_nir_shader()
2200 key->base.shader_pipeline == BLORP_SHADER_PIPELINE_COMPUTE; in try_blorp_blit()
2486 .base.shader_pipeline = compute ? BLORP_SHADER_PIPELINE_COMPUTE : in blorp_blit()
2798 .base.shader_pipeline = compute ? BLORP_SHADER_PIPELINE_COMPUTE : in blorp_copy()
Dblorp_clear.c58 .base.shader_pipeline = BLORP_SHADER_PIPELINE_RENDER, in blorp_params_get_clear_kernel_fs()
119 .base.shader_pipeline = BLORP_SHADER_PIPELINE_COMPUTE, in blorp_params_get_clear_kernel_cs()
/third_party/mesa3d/docs/relnotes/
D21.3.0.rst2201 - intel/blorp: Add shader_pipeline to brw_blorp_base_key