Home
last modified time | relevance | path

Searched refs:si_is_multi_part_shader (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/radeonsi/
Dsi_shader_internal.h163 bool si_is_multi_part_shader(struct si_shader *shader);
Dsi_shader_llvm.c683 if (si_is_multi_part_shader(ctx->shader) && part == 0) { in si_build_wrapper_function()
750 si_is_multi_part_shader(ctx->shader) && part + 1 == next_shader_first_part) { in si_build_wrapper_function()
805 !same_thread_count && si_is_multi_part_shader(ctx->shader)) in si_build_wrapper_function()
Dsi_shader.c43 bool si_is_multi_part_shader(struct si_shader *shader) in si_is_multi_part_shader() function
56 return shader->key.as_ngg || si_is_multi_part_shader(shader); in si_is_merged_shader()
/third_party/mesa3d/docs/relnotes/
D20.0.0.rst2450 - radeonsi: change prototypes of si_is_multi_part_shader &