Searched refs:slot_mask_16bit (Results 1 – 1 of 1) sorted by relevance
427 uint16_t slot_mask_16bit = 0; in gather_intrinsic_info() local448 slot_mask_16bit = in gather_intrinsic_info()521 shader->info.inputs_read_16bit |= slot_mask_16bit; in gather_intrinsic_info()524 shader->info.inputs_read_indirectly_16bit |= slot_mask_16bit; in gather_intrinsic_info()544 shader->info.outputs_read_16bit |= slot_mask_16bit; in gather_intrinsic_info()547 shader->info.outputs_accessed_indirectly_16bit |= slot_mask_16bit; in gather_intrinsic_info()571 shader->info.outputs_written_16bit |= slot_mask_16bit; in gather_intrinsic_info()574 shader->info.outputs_accessed_indirectly_16bit |= slot_mask_16bit; in gather_intrinsic_info()