/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | Blit9.cpp | 222 const RECT &sourceRect, in copy2D() argument 248 ANGLE_TRY(copy(context9, source.Get(), nullptr, sourceRect, destFormat, destOffset, in copy2D() 255 const RECT &sourceRect, in copyCube() argument 281 return copy(context9, source.Get(), nullptr, sourceRect, destFormat, destOffset, in copyCube() 288 const RECT &sourceRect, in copyTexture() argument 323 return copy(context9, sourceSurface.Get(), sourceTexture, sourceRect, destFormat, destOffset, in copyTexture() 330 const RECT &sourceRect, in copy() argument 353 destOffset.x + (sourceRect.right - sourceRect.left), in copy() 354 destOffset.y + (sourceRect.bottom - sourceRect.top)}; in copy() 355 HRESULT result = device->StretchRect(source, &sourceRect, dest, &destRect, D3DTEXF_POINT); in copy() [all …]
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D | Blit9.h | 48 const RECT &sourceRect, 55 const RECT &sourceRect, 64 const RECT &sourceRect, 91 const RECT &sourceRect, 108 const RECT &sourceRect, 117 const RECT &sourceRect, 119 void setViewportAndShaderConstants(const RECT &sourceRect,
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D | Image9.cpp | 158 const gl::Rectangle &sourceRect, in CopyImage() argument 200 sourceRect.x * sourceD3DFormatInfo.pixelBytes + in CopyImage() 201 sourceRect.y * sourceLocked.Pitch; in CopyImage() 211 destD3DFormatInfo.info().componentType, sourceRect.width, sourceRect.height, in CopyImage() 587 RECT sourceRect = {sourceArea.x, sourceArea.y, sourceArea.x + width, sourceArea.y + height}; in copyFromRTInternal() local 591 hr = renderTargetData->LockRect(&sourceLock, &sourceRect, 0); in copyFromRTInternal()
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D | Renderer9.h | 197 const gl::Rectangle &sourceRect, 204 const gl::Rectangle &sourceRect, 212 const gl::Rectangle &sourceRect, 219 const gl::Rectangle &sourceRect,
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d9/ |
D | Blit9.cpp | 222 const RECT &sourceRect, in copy2D() argument 248 ANGLE_TRY(copy(context9, source.Get(), nullptr, sourceRect, destFormat, destOffset, in copy2D() 255 const RECT &sourceRect, in copyCube() argument 281 return copy(context9, source.Get(), nullptr, sourceRect, destFormat, destOffset, in copyCube() 288 const RECT &sourceRect, in copyTexture() argument 323 return copy(context9, sourceSurface.Get(), sourceTexture, sourceRect, destFormat, destOffset, in copyTexture() 330 const RECT &sourceRect, in copy() argument 353 destOffset.x + (sourceRect.right - sourceRect.left), in copy() 354 destOffset.y + (sourceRect.bottom - sourceRect.top)}; in copy() 355 HRESULT result = device->StretchRect(source, &sourceRect, dest, &destRect, D3DTEXF_POINT); in copy() [all …]
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D | Blit9.h | 48 const RECT &sourceRect, 55 const RECT &sourceRect, 64 const RECT &sourceRect, 91 const RECT &sourceRect, 108 const RECT &sourceRect, 117 const RECT &sourceRect, 119 void setViewportAndShaderConstants(const RECT &sourceRect,
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D | Image9.cpp | 158 const gl::Rectangle &sourceRect, in CopyImage() argument 200 sourceRect.x * sourceD3DFormatInfo.pixelBytes + in CopyImage() 201 sourceRect.y * sourceLocked.Pitch; in CopyImage() 211 destD3DFormatInfo.info().componentType, sourceRect.width, sourceRect.height, in CopyImage() 589 RECT sourceRect = {sourceArea.x, sourceArea.y, sourceArea.x + width, sourceArea.y + height}; in copyFromRTInternal() local 593 hr = renderTargetData->LockRect(&sourceLock, &sourceRect, 0); in copyFromRTInternal()
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D | Renderer9.h | 179 const gl::Rectangle &sourceRect, 186 const gl::Rectangle &sourceRect, 194 const gl::Rectangle &sourceRect, 201 const gl::Rectangle &sourceRect,
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/third_party/skia/third_party/externals/swiftshader/src/Main/ |
D | FrameBufferGDI.cpp | 79 void FrameBufferGDI::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) in blit() argument 83 int sourceLeft = sourceRect ? sourceRect->x0 : 0; in blit() 84 int sourceTop = sourceRect ? sourceRect->y0 : 0; in blit() 85 int sourceWidth = sourceRect ? sourceRect->x1 - sourceRect->x0 : width; in blit() 86 int sourceHeight = sourceRect ? sourceRect->y1 - sourceRect->y0 : height; in blit() 100 …void FrameBufferGDI::blit(HWND windowOverride, sw::Surface *source, const Rect *sourceRect, const … in blit() argument 108 blit(source, sourceRect, destRect); in blit()
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D | FrameBufferWin.hpp | 37 void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override = 0; 40 …virtual void blit(HWND windowOverride, sw::Surface *source, const Rect *sourceRect, const Rect *de…
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D | FrameBufferGDI.hpp | 30 void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override; 33 …void blit(HWND windowOverride, sw::Surface *source, const Rect *sourceRect, const Rect *destRect) …
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D | FrameBufferDD.hpp | 32 void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override; 35 …void blit(HWND windowOverride, sw::Surface *source, const Rect *sourceRect, const Rect *destRect) …
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D | FrameBufferDD.cpp | 284 void FrameBufferDD::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) in blit() argument 312 long result = frontBuffer->Blt(&dRect, backBuffer, (LPRECT)sourceRect, DDBLT_WAIT, 0); in blit() 331 …void FrameBufferDD::blit(HWND windowOverride, sw::Surface *source, const Rect *sourceRect, const R… in blit() argument 336 blit(source, sourceRect, destRect); in blit()
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D | FrameBufferOzone.hpp | 30 void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override;
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D | FrameBufferOSX.hpp | 33 void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override;
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D | FrameBufferAndroid.hpp | 36 void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override;
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D | FrameBufferX11.hpp | 35 void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) override;
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D | FrameBufferOzone.cpp | 45 void FrameBufferOzone::blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) in blit() argument
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D | FrameBuffer.hpp | 48 virtual void blit(sw::Surface *source, const Rect *sourceRect, const Rect *destRect) = 0;
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/third_party/skia/third_party/externals/swiftshader/src/OpenGL/libGLESv2/ |
D | Device.cpp | 442 …bool Device::stretchRect(sw::Surface *source, const sw::SliceRectF *sourceRect, sw::Surface *dest,… in stretchRect() argument 455 if(sourceRect && destRect && in stretchRect() 456 (sourceRect->width() == 0.0f || !std::isfinite(sourceRect->width()) || in stretchRect() 457 sourceRect->height() == 0.0f || !std::isfinite(sourceRect->height()) || in stretchRect() 465 if(sourceRect && destRect) in stretchRect() 467 flipX = (sourceRect->x0 < sourceRect->x1) ^ (destRect->x0 < destRect->x1); in stretchRect() 468 flipY = (sourceRect->y0 < sourceRect->y1) ^ (destRect->y0 < destRect->y1); in stretchRect() 470 else if(sourceRect) in stretchRect() 472 flipX = (sourceRect->x0 > sourceRect->x1); in stretchRect() 473 flipY = (sourceRect->y0 > sourceRect->y1); in stretchRect() [all …]
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D | Texture.cpp | 388 bool Texture::copy(egl::Image *source, const sw::SliceRect &sourceRect, GLint xoffset, GLint yoffse… in copy() argument 392 …ect destRect(xoffset, yoffset, xoffset + (sourceRect.x1 - sourceRect.x0), yoffset + (sourceRect.y1… in copy() 393 sw::SliceRectF sourceRectF(static_cast<float>(sourceRect.x0), in copy() 394 static_cast<float>(sourceRect.y0), in copy() 395 static_cast<float>(sourceRect.x1), in copy() 396 static_cast<float>(sourceRect.y1), in copy() 397 sourceRect.slice); in copy() 645 sw::SliceRect sourceRect(x, y, x + width, y + height, 0); in copyImage() local 646 sourceRect.clip(0, 0, renderTarget->getWidth(), renderTarget->getHeight()); in copyImage() 648 copy(renderTarget, sourceRect, 0, 0, 0, image[level]); in copyImage() [all …]
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | RendererD3D.h | 198 const gl::Rectangle &sourceRect, 205 const gl::Rectangle &sourceRect, 213 const gl::Rectangle &sourceRect, 220 const gl::Rectangle &sourceRect,
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/third_party/flutter/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | Renderer11.h | 172 const gl::Rectangle &sourceRect, 179 const gl::Rectangle &sourceRect, 187 const gl::Rectangle &sourceRect, 194 const gl::Rectangle &sourceRect, 541 const gl::Rectangle &sourceRect,
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/ |
D | RendererD3D.h | 207 const gl::Rectangle &sourceRect, 214 const gl::Rectangle &sourceRect, 222 const gl::Rectangle &sourceRect, 229 const gl::Rectangle &sourceRect,
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/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/d3d/d3d11/ |
D | Renderer11.h | 137 const gl::Rectangle &sourceRect, 144 const gl::Rectangle &sourceRect, 152 const gl::Rectangle &sourceRect, 159 const gl::Rectangle &sourceRect, 528 const gl::Rectangle &sourceRect,
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