Searched refs:spill_mask (Results 1 – 1 of 1) sorted by relevance
410 BITSET_WORD spill_mask = live[w] & ~trivial_remat.set[w]; in spill_ssa_defs_and_lower_shader_calls() local411 while (spill_mask) { in spill_ssa_defs_and_lower_shader_calls()412 int i = u_bit_scan(&spill_mask); in spill_ssa_defs_and_lower_shader_calls()