Home
last modified time | relevance | path

Searched refs:spill_size (Results 1 – 9 of 9) sorted by relevance

/third_party/mesa3d/src/broadcom/simulator/
Dv3d_simulator.h39 uint32_t v3d_simulator_get_spill(uint32_t spill_size);
Dv3d_simulator.c293 v3d_simulator_get_spill(uint32_t spill_size) in v3d_simulator_get_spill() argument
296 v3d_create_simulator_bo(bin_fd, spill_size); in v3d_simulator_get_spill()
/third_party/mesa3d/src/broadcom/compiler/
Dvir_register_allocate.c256 spill_offset = c->spill_size; in v3d_spill_reg()
257 c->spill_size += V3D_CHANNELS * sizeof(uint32_t); in v3d_spill_reg()
796 if (c->spill_size < in v3d_register_allocate()
Dv3d_compiler.h761 uint32_t spill_size; member
868 uint32_t spill_size; member
Dvir.c839 prog_data->spill_size = c->spill_size; in v3d_set_prog_data()
Dnir_to_vir.c3869 c->spill_size += V3D_CHANNELS * c->s->scratch_size; in nir_to_vir()
/third_party/mesa3d/src/gallium/drivers/v3d/
Dv3d_program.c415 if (shader->prog_data.base->spill_size > in v3d_get_compiled_shader()
423 shader->prog_data.base->spill_size); in v3d_get_compiled_shader()
429 shader->prog_data.base->spill_size; in v3d_get_compiled_shader()
/third_party/mesa3d/src/gallium/drivers/asahi/
Dagx_state.c1114 cfg.spill_size = 0x2; in agx_build_pipeline()
/third_party/mesa3d/src/broadcom/vulkan/
Dv3dv_pipeline.c1535 max_spill_size = MAX2(variant->prog_data.base->spill_size, in pipeline_check_spill_size()