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Searched refs:sprite_id (Results 1 – 1 of 1) sorted by relevance

/third_party/ffmpeg/libavcodec/
Dcdtoons.c200 uint16_t sprite_id; in cdtoons_decode_frame() local
205 sprite_id = bytestream_get_be16(&buf); in cdtoons_decode_frame()
206 if (sprite_id >= CDTOONS_MAX_SPRITES) { in cdtoons_decode_frame()
208 "Sprite ID %d is too high.\n", sprite_id); in cdtoons_decode_frame()
211 if (c->sprites[sprite_id].active) { in cdtoons_decode_frame()
213 "Sprite ID %d is a duplicate.\n", sprite_id); in cdtoons_decode_frame()
217 c->sprites[sprite_id].flags = bytestream_get_be16(&buf); in cdtoons_decode_frame()
225 c->sprites[sprite_id].size = size; in cdtoons_decode_frame()
226 c->sprites[sprite_id].owner_frame = frame_id; in cdtoons_decode_frame()
227 c->sprites[sprite_id].start_frame = bytestream_get_be16(&buf); in cdtoons_decode_frame()
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